{"author_link":"\/users\/srakowski","author_name":"srakowski","author_uid":"1000269","comments":[{"author_name":"Jeremy Ryan","author_uid":"1015034","time":"2017-05-01T20:26:14Z","epoch":1493670374,"modified":1493670374,"text":"Would try it out, but don't want to have to clone a github repository.","likes":0,"format":"md"},{"author_name":"srakowski","author_uid":"1000269","time":"2017-05-02T00:22:39Z","epoch":1493684559,"modified":1493684559,"text":"It's a release page. The exe is in Abyss.zip. ","likes":0,"format":"md"},{"author_name":"mwcz","author_uid":"1001764","time":"2017-05-11T01:36:04Z","epoch":1494466564,"modified":1494466564,"text":"I had no problem downloading and playing from the github releases page.  I'm a huge fan of 4X games and this reminded of me a lot so I naturally liked it!","likes":0,"format":"md"},{"author_name":"Toccio94","author_uid":"1026389","time":"2017-05-12T17:17:57Z","epoch":1494609477,"modified":1494609477,"text":"It's seems nice, even tho there is not a real end. I would change the exit number, i always had to move my right hand from the arrow keys!","likes":0,"format":"md"},{"author_name":"Jungle","author_uid":"1002337","time":"2017-05-13T00:09:06Z","epoch":1494634146,"modified":1494634146,"text":"One of my bests LD38 games so far. I was able to colonize entire sectors 1 and 2 and install two ultimate extractors. This game is very addictive to a specific public, I think you MUST continue the project. Contact me if you want a partner to develop and publish a full game inspired in this prototype. (suami.abdalla@gmail.com) Best Regards.","likes":1,"format":"md"},{"author_name":"Eli Delventhal","author_uid":"1012279","time":"2017-05-13T07:35:12Z","epoch":1494660912,"modified":1494660912,"text":"This is cool, I think you're close to a good game. It's fun just flying around gathering stuff and upgrading. If there were encounters, artifacts and stuff like that find, etc. you  could have a really cool game.","likes":1,"format":"md"},{"author_name":"PTSnoop","author_uid":"1007432","time":"2017-05-13T08:58:43Z","epoch":1494665923,"modified":1494665923,"text":"Turns out making numbers get bigger is surprisingly satisfying!","likes":0,"format":"md"},{"author_name":"conk","author_uid":"1001346","time":"2017-05-13T09:53:38Z","epoch":1494669218,"modified":1494669218,"text":"I liked it, left it for a while and managed to get a tonne of credits :P Only issues I had was the colonising got more expensive the more planets which didn't make too much sense other than making the game take longer. Hitting 0 twice made you get to the quit menu which was annoying as I got to that menu a lot by accidentally spamming 0 ): thankfully 0 isn't quit, haha","likes":1,"format":"md"},{"author_name":"internetpaulicy","author_uid":"1005083","time":"2017-05-13T13:22:14Z","epoch":1494681734,"modified":1494681734,"text":"I like the idea that moving gets you something rather than taking it away. Sometimes I would just tap left and right to get credits. Then I found I could just keep pressing up and get credits at the boundary. Still as with every clicker it was more fun to upgrade my colonies and watch the money pour in. I think its a neat idea to add exploration to the clicker formula. ","likes":1,"format":"md"},{"author_name":"Remco","author_uid":"1000185","time":"2017-05-16T17:56:06Z","epoch":1494957366,"modified":1494957366,"text":"This only 'clicked' for me once I read the discription (get it? get it?) :wink:\n\nI only wish that you didn't have to press '0' to exit a shop or planet... why not also enable the WASD keys in that situation? It would help a *lot* to make the experience smoother, which is important for a clicker!\n\nAlso sound. Just one or two dinky SFX's would really help here, it wouldn't even need music!\nBut I guess 'no one can hear you click... in space' :yum:","likes":1,"format":"md"},{"author_name":"Moonleaf","author_uid":"1027245","time":"2017-05-17T09:24:13Z","epoch":1495013053,"modified":1495013053,"text":"Interesting variation to the clicker game genre. It was unclear to me what exploration offers. This can be turned into a full-fledged game, I highly suggest you keep upgrading it!","likes":0,"format":"md"}],"format":"md","images":["ld38\/18620-46cd3cdaad8369d48a9f74fe234cf5e3.png"],"links":[],"metadata":{"g_key":"51642","g_author":"1000269","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"235516","g_title":"Abyss","g_status":"USEAR3","g_place":"315","g_commentcount":"11","g_site2_node_id":"18620","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"18620","n_urlkey":"235516","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/abyss","n_slug":"abyss","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"269","n_created":"1492821502","n_modified":"1494458186","n_version":"81519","n_status":"COMMIT"},"node":{"id":18620,"parent":9405,"superparent":9,"author":269,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-24T01:47:16Z","created":"2017-04-22T00:38:22Z","modified":"2017-05-10T23:16:26Z","version":81519,"slug":"abyss","name":"Abyss","body":"![Capture.PNG](\/\/\/raw\/d01\/z\/2731.png)\n\nAbyss! Collect credits as you explore 9 sectors and colonize planets. As those colonies begin to produce credits, collect the funds and return to the store to purchase extractor upgrades. Apply the upgrades to a colony and watch the credits flow in!\n\nThis started off as a very different game that was way too ambitious. 2 hours before the deadline I decided to pivot a bit and try to get something sort of resembling a game. I took the elements that work working and made a clicker game of sorts. The only goal is to collect more and more credits off of planets. I had the idea that you would win once all the planets have been colonized, but in 2 hours I didn't have time to put the winning condition in. I also wanted to add the ability to build additional ships that would auto-collect, but again... \n\nUse numbers\/numpad to navigate the menus. Once you have focus on your ship, use WASD or arrows to move it around and interact with the store\/planets.\n\nMade with MonoGame\/C# and a lot of cuss words.\n\nhttps:\/\/github.com\/srakowski\/LD38\/releases\/tag\/Final (download Abyss.zip from GitHub for the exe)","meta":{"grade-06-out":"1","cover":"\/\/\/content\/d01\/z\/3760.png","author":[269]},"path":"\/events\/ludum-dare\/38\/abyss","parents":[1,5,9,9405],"love":0,"notes":11,"notes-timestamp":"2017-05-17T09:24:13Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":21,"grade-07":20,"grade-08":20},"magic":{"cool":101.08896132709,"feedback":13,"given":17.5,"grade":20.714285714286,"grade-01-average":3.211,"grade-01-result":315,"grade-02-average":2.947,"grade-02-result":354,"grade-03-average":2.947,"grade-03-result":346,"grade-04-average":3,"grade-04-result":389,"grade-05-average":2.789,"grade-05-result":410,"grade-07-average":2.167,"grade-07-result":364,"grade-08-average":2.833,"grade-08-result":366,"smart":5.1314966075693}},"text":"![Capture.PNG](\/\/\/raw\/d01\/z\/2731.png)\n\nAbyss! Collect credits as you explore 9 sectors and colonize planets. As those colonies begin to produce credits, collect the funds and return to the store to purchase extractor upgrades. Apply the upgrades to a colony and watch the credits flow in!\n\nThis started off as a very different game that was way too ambitious. 2 hours before the deadline I decided to pivot a bit and try to get something sort of resembling a game. I took the elements that work working and made a clicker game of sorts. The only goal is to collect more and more credits off of planets. I had the idea that you would win once all the planets have been colonized, but in 2 hours I didn't have time to put the winning condition in. I also wanted to add the ability to build additional ships that would auto-collect, but again... \n\nUse numbers\/numpad to navigate the menus. Once you have focus on your ship, use WASD or arrows to move it around and interact with the store\/planets.\n\nMade with MonoGame\/C# and a lot of cuss words.\n\nhttps:\/\/github.com\/srakowski\/LD38\/releases\/tag\/Final (download Abyss.zip from GitHub for the exe)","title":"Abyss"}