City Surgeon by Bitoddgames

The City Builder genre meets the Arcade Claw Machine. WARNING: It's a little unstable and may crash. Download a desktop version for smoothness, better sound, and breathtaking shadows.
Build cities as part of Metro-archipelago’s cheapest construction firm. Can you place new houses with a low enough casualty rate for your legal team to handle? You had better hope so, because this work is paying for your daughter’s education. She’s got big dreams.
Mouse left and right to rotate the crane. Mouse forward and back to extend the crane. Right click to lower crane, Left click to raise it. Space to let go of the payload.
Good luck!

Game by…
Alex Cap - Music, Sound and Design (everything you hear in game, except the screams)
Carl Larsson - Programming, Design, and Applied Engineering (the crane)
Dan Colman - Programming, Design, and Applied Psychology (he made the little people)
Jon Pulsipher - Programming, Design, and Voodoo (he spent hours on a bug that just disappeared. Was it all just a dream?)
Wyatt Strain - Art, Design, and Camera filters (bloom)
Ratings
| Overall | 75th | 4.07⭐ | 45🧑⚖️ |
| Fun | 29th | 4.186⭐ | 45🧑⚖️ |
| Innovation | 341th | 3.628⭐ | 45🧑⚖️ |
| Theme | 627th | 3.558⭐ | 45🧑⚖️ |
| Graphics | 181th | 4.151⭐ | 45🧑⚖️ |
| Audio | 122th | 3.866⭐ | 43🧑⚖️ |
| Humor | 35th | 4.186⭐ | 45🧑⚖️ |
| Mood | 178th | 3.8⭐ | 42🧑⚖️ |
| Given | 42🗳️ | 45🗨️ |
I could watch the crane extend and retract all day. (Just like, 60 seconds tonight though, honest)
Aesthetically pleasing, controlled very well, and the music was on-point.
But most of all, it was fun.
Thanks, guys!
One thing is the claw takes forever to stabilize, so it turned out to be a waiting game for some sections.
However the graphics are well made, well polished. The game mechanics makes sense and it has a skill based component.
Thanks all for the amazing feedback so far! The original inspiration for the first half of the genre mashup was surgeon simulator, so it was kind of intentional that the controls are a bit squirrely, so it's not too easy to place the houses and really easy to accidentally knock the buildings over. That is where the fun happens!
Good job guys!
* lol
* tedious in the best way
* lawers are okay with 200 people dying from the construction of a house
* it was fun to actually try as well as mess around
# Cons:
* only 3 levels
I just want more levels. Game is actually pretty damn fun
Thanks so much for the thoughtful comments and for playing!
0 on the second as well (and I'm amazed at how that's possible with those wonky physics!). Self preservation on the NPCs be blessed! (had to wait for quite a while on 3 shocked pedestrians to clear the site)
Unfortunately crashed on loading the third one, but it was fun never the less.
Apart from the bug from the house being bounce and getting sideway, This game is rad af.
For the next time: add more levels.
I'd love to see this with controller support. A personal nitpick: Maybe swap to a blob projector rather than casting a shadow?
I think it would probably help a lot if the player could rotate the camera around the city. I think it also should probably use a perspective projection, since making it orthographic makes it very hard to judge distances.
Good job!
The game is hillarious, the music is really nice and fits the gameplay really well and the visuals are truly great.
Nitpicks:
* pressing ESC to show the cursor doesn't seem to work
* the controls coupled with the angle are a bit of a hassle (which's probly the point)
* the crane/house sometimes bugs out and flies all over the place for a few seconds
* gotta agree w/ the others - want more than just 3 levels
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape