PATRYOSHKA by -SPiRiT-
PATRYOSHKA is a space arcade-game. MY FIRST HAND-MADE VIDEO GAME :D
Arrow left and right to move
Double arrow to dodge (to the right or the left)
/!\ Make sure to click into the game window if it doesn't work! Fullscreen is advised
Follow the red arrow to find the next improvement for Patryoska!
You will get larger and LARGER.
You win at LVL6 o/
Made in 28h, because I'm too stupid to look at the day x)
Story behind the Patryoska series:
"Middle of the Cold War, 1969, the United States Of America are on the edge to make History. They have one dream: the Moon. They are just a step closer to the giant leap for humanity, but we'll not let them do that.
We have to be on the moon before them, for the sake of our Homeland RUSSIA !"
Pr.Sakamoto, a japanese engineer who was kidnapped by the russian government and renamed Pr.Sakamotovic, build a mechanic-russian doll aiming the moon. Going trough space, PATRYOSKA have to build up with armors before landing on the satellit.
Arrow left and right to move
Double arrow to dodge (to the right or the left)
/!\ Make sure to click into the game window if it doesn't work! Fullscreen is advised
Follow the red arrow to find the next improvement for Patryoska!
You will get larger and LARGER.
You win at LVL6 o/
Made in 28h, because I'm too stupid to look at the day x)
Story behind the Patryoska series:
"Middle of the Cold War, 1969, the United States Of America are on the edge to make History. They have one dream: the Moon. They are just a step closer to the giant leap for humanity, but we'll not let them do that.
We have to be on the moon before them, for the sake of our Homeland RUSSIA !"
Pr.Sakamoto, a japanese engineer who was kidnapped by the russian government and renamed Pr.Sakamotovic, build a mechanic-russian doll aiming the moon. Going trough space, PATRYOSKA have to build up with armors before landing on the satellit.
Ratings
| Coolness | 44% | 1611 |
| Overall | 2.87 | 782 |
| Fun | 3.09 | 531 |
| Graphics | 3.00 | 526 |
| Humor | 2.50 | 413 |
| Innovation | 2.88 | 637 |
| Mood | 2.91 | 517 |
| Theme | 4.09 | 161 |
Uncaught abort(126) at Error
at jsStackTrace (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:1:21628)
at stackTrace (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:1:21811)
at abort (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:30:50199)
at Array.xnk (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:23:781061)
at oMa (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:22:987846)
at qMa (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:22:988614)
at pMa (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:22:988361)
at eJb (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:12:836654)
at Dzd (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:15:1050617)
at __ATINIT__.push.func (http://marcokouyate.fr/PATRYOSKA_Web/Release/PATRYOSKA_Web.js:1:31751)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Nice entry ! =D
In later versions, i want to improve the scale of difficulty, and add some challenges. Asteroids are cool, but it can get boring really fast >_>
The meteorites are hard to notice on the last level.
Anyway this is a great stuff, well done !
Mother homeland is proud of you.
Some may say your game lack sounds. Well, there's no sound on space so it's accurate hahahah