Sir Dashaton by tjakka5

[raw]
made by tjakka5 for LD 42 (JAM)

Step in the footsteps of Sir. Dashaton. The most awesome adventurer on the entire planet.

Become the hero you were always meant to be by undertaking the Skeleton Dungeon and slaying the Omega Skeleton.

Controls: WASD to move. Left mouse click to dash.

Kill multiple enemies with consecutive dashes to gain enough COMBO damage to slay the Omega Skeleton!

You get 1 second before the COMBO resets, and it also resets if you fail a dash, you are encouraged to move with WASD and get your aim right (at the skeleton's feet)

Running the game on Linux requires LÖVE 11.1 to be installed.

Ratings

Overall 524th 3.447⭐ 21🧑‍⚖️
Fun 456th 3.361⭐ 20🧑‍⚖️
Innovation 213th 3.611⭐ 20🧑‍⚖️
Theme 1201th 2.389⭐ 20🧑‍⚖️
Graphics 191th 4.083⭐ 20🧑‍⚖️
Audio 151th 3.722⭐ 20🧑‍⚖️
Humor 155th 3.528⭐ 20🧑‍⚖️
Mood 266th 3.5⭐ 20🧑‍⚖️
Given 20🗳️ 7🗨️

Feedback

SkyreX
14. Aug 2018 · 13:46 UTC
Beautiful pixel art
Zicboy
14. Aug 2018 · 13:57 UTC
Loved this game! haha graphics and mood were spot on!
Yllia
14. Aug 2018 · 13:58 UTC
Nice sound and art
Dizzy
14. Aug 2018 · 13:58 UTC
I really liked your game! The narrative voice its so funny hahaha, great work!
Hiku
14. Aug 2018 · 14:00 UTC
It seems like I can't see neither the hero nor the ennemies :x
I'm on Windows tried both the Windows x64 and Windows x86.
Your game seems funny though, I'd love to see it working ^^
Simon Rahnasto
15. Aug 2018 · 16:27 UTC
This is hands down my favorite LD entry of all time. I spent soooooo much time just dashing around and trying to come up with cool "trick shots". I would have love you forever if you make more levels and maybe make a hardmode where they lie on the ground for much longer.

The game feel is just perfect, the visuals look fantastic and you have what I would argue is one of the best introductions to a LD entry ever made. The voice acting is superb, its something we have focused a lot on and I always appreciate entries that go the extra mile and add that in.

Here is a video where I get a prett decent combo :)
https://www.youtube.com/watch?v=5lkh7sK3bUM
shinyogre
16. Aug 2018 · 02:04 UTC
This is definitely a beautiful game. I found it extremely difficult though and I got only a little bit of damage on the Omega skeleton.
Mark Usmiani
16. Aug 2018 · 05:49 UTC
Really love the art style, nicely done on the pixel art! And that announcer voice is great hahaha
Sunny Sun
17. Aug 2018 · 15:41 UTC
the visuals and audio are pretty fantastic, probably my favorite so far. I feel a better medium can be found for difficulty to get a long combo going, and maybe a bar that shows you how long you have to keep your combo going a la diablo 3, DMC, etc. Though I will say that I felt that IMO, there's a disconnect between the theme and the game, not exactly running out of space as much as running out of "places to go", I mean bank shots seem to rocket your character, but I see the point.
samboyer276
17. Aug 2018 · 16:09 UTC
hey, I really enjoyed playing this game! Very cool concept and a really good idea with the voice acting :D
drikdrok
18. Aug 2018 · 10:48 UTC
This is nothing short of amazing! I have nothing bad to say!

I'll have to check out some of those libraries you used, it looks amazing!

Overall 5/5. I love seeing games like this, that push beyond what I thought was possible with Löve2D!!
Karai17
22. Aug 2018 · 05:34 UTC
Neat concept :D I also liked the perspective trickery you pulled, very cool. I found the 1 second combo killer to be a bit too fast and I couldn't get more than 3x or 4x combo before it reset.
MZA
22. Aug 2018 · 09:50 UTC
Its very impressive to see a 3D looking game made with a 2D framework. The game looks awesome. The initial voice acting is top quality too. I never really understood on how to defeat the omega skeleton in the middle of level one. I kept making combos but thats it.
yscik
23. Aug 2018 · 20:46 UTC
Nice visuals and loving the camera/perspective, wish there was a fullscreen option. The movement would also be amazing, but it's kinda ruined by stopping when hitting a skeleton, especially a dead one. Bouncing from the wall while dashing also feels good, but then your combo breaks so you're discouraged to do it. Probably bringing the normal movement closer to the dashing, making it faster and the whole thing more fluid would do a lot of good.
Great work!
MerpADer
24. Aug 2018 · 13:33 UTC
nice voice acting. was a bit hard in the beginning but I ended up getting back to back 8x combos!