My Little Cultist - Sacrifice is Magic - Babby's First Eldritch Ritual edition by homeworld

[raw]
made by homeworld for LD 43 (JAM)

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The eldritch overlord Yomh'uiggdu wants to come visit your mortal plane for thanksgiving, and he needs a trusty summoner to make it happen. Recruit witless villagers to your cause, and sacrifice the fleshbags to bring your lord's plan to fruition, but don't get caught by the pesky Inquisition, angry dumbos bent on murdering your congregation!

Credits:

Bram - coding, design

Mart - coding, design, effects

Morr - cover art, ui art, victory/defeat screens

Dan - game art

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Ratings

Overall 243th 3.74⭐ 27🧑‍⚖️
Fun 715th 3⭐ 27🧑‍⚖️
Innovation 461th 3.22⭐ 27🧑‍⚖️
Theme 183th 3.98⭐ 27🧑‍⚖️
Graphics 19th 4.596⭐ 28🧑‍⚖️
Audio 447th 3.146⭐ 26🧑‍⚖️
Mood 117th 3.92⭐ 27🧑‍⚖️
Given 19🗳️ 22🗨️

Feedback

Morr
30. Nov 2018 · 20:04 UTC
Lets have a good experience.
Subsage
04. Dec 2018 · 07:45 UTC
Really damn beautiful :O
squaredev
04. Dec 2018 · 10:48 UTC
Holy cow this game looks gorgeous!!!
I wasn't sure what I was doing at first but I quickly got the gist of it. Really nice idea, I really like how polished the visuals are (only nitpick is the 'Restart' button on the game over screen)
PowerAnze
04. Dec 2018 · 23:14 UTC
Wow, I enjoyed that very much. The art is great! and there is some neat decision making on wanting to be nimbler with a smaller amount of followers, have one huge group or spamming congregations all over the map while one guy is channeling. It did seem like the castle did nothing, or are these just spawnpoints for the inquisition?
merdeboi
05. Dec 2018 · 00:03 UTC
Thanks for the comment and yep, castles are just spawn points.
tinykidtoo
05. Dec 2018 · 06:38 UTC
This is a great Lovecraftian game, I really love the art and the theme running throughout the entire experience. I found it really easy to just ball up with 1000+ followers and move into the nearby towns to collect devotion until I could summon a portal. The towns on the lower end of the map are almost too close.
Wayen-k
05. Dec 2018 · 08:18 UTC
I love the beautiful graphics. But I hope that the game can be more challenging. So far I just can move to the next village and do the same simple things
BlackLambert
05. Dec 2018 · 18:05 UTC
How is it even possible to create a game of such scale within 72 hours! Great job. Beautiful art style and effects. Quite interesting mechanics, even though the concept was a little confusing at the beginning.
Finn Truman
05. Dec 2018 · 21:28 UTC
*clicks channel*

*percentage skyrockets*

They built that fuckin' doom portal real quick. None of that waiting for the stars to align bullshit! Here we go lads, doomsday's upon us!
meskaline
06. Dec 2018 · 12:57 UTC
Nice polish on the game. Sweet graphics and cool gameplay. Good job!
shadowhaxz0r
06. Dec 2018 · 16:54 UTC
Looks awesome! Well done!
Zsolt
06. Dec 2018 · 17:09 UTC
Great game the effects and the art is awesome!
Vlad Ilisan
06. Dec 2018 · 21:25 UTC
Great art!
Captaingim
07. Dec 2018 · 11:57 UTC
Looks amazing! Any chance on macOS port?
jhell
07. Dec 2018 · 12:30 UTC
Very very impressive. I like strategy games and yours was really cool. I wish there was more base-building involved.
CaptainDreamcast
07. Dec 2018 · 18:55 UTC
I did it, I managed to save humanity from its bright future of peace and lack of Yomh’uiggdu! My favorite strategy was creating a second summoner early and putting him in charge of summoning the portal while summoner #1 takes a roundtrip around the world.

The map is absolutely gorgeous and gigantic, the art in general managed to create a great lovecraftian mood. The sound effects also helped with that, especially the whoooosh and chanting sounds when you gather followers or devotion. Loved it!
🎤 homeworld
07. Dec 2018 · 21:53 UTC
Thanks for playing everyone! We've updated it with some much-needed bugfixes today, should be more playable now

@captaingim We've built a webgl build, you can play it on the itch.io page! Hopefully that works, as i don't have a mac to test it on!

@captaindreamcast Thank you for playing! Managing multiple summoners is difficult, since it's hard to keep an eye on them all, i personally never had luck with that approach! Thanks for the kind words!
dob
07. Dec 2018 · 21:58 UTC
Really great art, and a huge game for a short project. Very nicely done. I found the controls a little difficult to get down, but it all hangs together with some practice.
Drauthius
09. Dec 2018 · 13:00 UTC
Lovely graphics, and quite an ambitious entry! I like the strategic depth you've managed to get. I had some trouble with the clicks when selecting and moving, and I couldn't get my guy into the Easthearth village at all.
Groggi
10. Dec 2018 · 19:26 UTC
Love the handdrawn graphic style! Overall really great work!
pranjalbisht
12. Dec 2018 · 13:15 UTC
It's insane you managed to make this in 72 hours! Love the sketchy art.
shieldgenerator7
13. Dec 2018 · 21:18 UTC
looks pretty but i couldn't tell what was going on because i couldnt zoom in close enough

also it has nothing to do with ponies :(
paulhocker
18. Dec 2018 · 03:10 UTC
really well done effort here -- a lot of rules in this game which show the effort you put into it -- thanks for making this
Jupiter_Hadley
18. Dec 2018 · 15:00 UTC
Lovely graphics! I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/UvsNqUUFv6I