Clean Up in Aisle 3 by martiangames
LDJAM #38 3-day game jam challenge!
Fluid physics in this game require NVIDIA with CUDA
Play "Clean Up in Aisle 3" here ▶️ http://martiangames.com/pc/CleanupInAisle3.zip or on GameJolt ▶️ http://gamejolt.com/games/cleanupinaisle3/252097
Theme: A Small World
This is an experiment using NVidia's CUDA molecular processing, to simulate realtime fluid. This is mostly a meditative sandbox game , akin to raking sand, in which you can push water molecules around on a tile floor (as if) you are "cleaning" it up. As it turns out, slugs are not ideal for mopping purposes, and most likely he will be fired soon. It's just sort of sad, really. Your crawling distance is measured to track how far you can make it on a dry surface before shriveling up, but there is presently no way to "Win". We can reflect on what must be an existential nightmare: to rely so much on wet surfaces, that to such creatures in such predicaments, it must feel to them like [A Small World]. ;)
| Original URL | https://ldjam.com/events/ludum-dare/38/slime-world |
Ratings
| Given | 0🗳️ | 1🗨️ |
Looks cool, you can almost guess that it could be a fun game if there was anything to achieve. I was collecting "wetness" for a few minutes and then slugged out of the door and was exploring the plane outside. Other than that sadly there isn't much to do. But the slug looks great and everything feels organic which is cool.
https://www.youtube.com/watch?v=Mxyrl5Tjmjc
The shelves are all stocked up with a lot of stuff, and the fluid/water looks kinda cool; so yeah the art is neat :D
As far as gameplay goes, it's a bummer there isn't an actual goal or something because I would absolutely play a giant slug in a shop. Oh well! Good job anyway~