Rainbow Flower by CloudLunar

[raw]
made by CloudLunar for LD 38 (JAM)

p1.png

Introduction

In the small world, there are seven petals of Rainbow Flower. Solve the problems to find them out!

Controls

  • Click the flower petals to Start Game
  • A/D: move(or RIGHT/LEFT).
  • ESC: quit.
  • Others: please refer to the hints in the game
  • ("LB/RB" means Left/Right Mouse Button)

Tools

  • Unity 5.6.0 with some plugins(DOTween, TextMesh Pro, Anima2D)
  • StaffPad
  • SAI Paint Tools

Links

Screenshot

p2.png

Ratings

Given 7🗳️ 3🗨️

Feedback

Shodanon
26. Apr 2017 · 14:07 UTC
Alright, I got to play the game! I love the surreal mood. The cute graphics mixed with a sanity system is something you don't expect but that grows on you.
AlexHoratio
26. Apr 2017 · 14:09 UTC
Getting an error trying to launch it using Wine on Linux! :(
```
Mono path[0] = 'Z:/home/alex/Ludum Dare/Downloads/game_Data/Managed'
Mono path[1] = 'Z:/home/alex/Ludum Dare/Downloads/game_Data/Mono'
Mono config path = 'Z:/home/alex/Ludum Dare/Downloads/game_Data/Mono/etc'
Player data archive not found at `Z:/home/alex/Ludum Dare/Downloads/game_Data/data.unity3d`, using local filesystemerr:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xc0aaf6
```
🎤 CloudLunar
26. Apr 2017 · 17:13 UTC
@Shodanon Click the flower petal to start, but not the start text. I'm sorry for it that it may be not so clear enough.
🎤 CloudLunar
27. Apr 2017 · 08:21 UTC
@AlexHoratio I'm sorry for that, but I'm not so familiar with Wine on Linux. Here I publish a Web Version as an alternative solution. I wish you could enjoy it. https://cloudlunar.itch.io/rainbowflower
simonhutchinson
30. Apr 2017 · 14:42 UTC
Neat atmosphere! I love the lo-fi graphics and feel of everything; it's all very original.

I have one comment: for a game about exploration and interaction, I'm not sure you need things that damage you. For example, I wanted to explore back and forth, but kept getting hit by the cactus (unavoidable, right?). I wanted to explore, but I was getting punished for it.
Tommyflower
02. May 2017 · 10:57 UTC
Nice cute game. the "start" sign at the beginning was a bit misleading. Agree with @simonhutchinsons, it's frustrating to be hit by an enemy if there's no way to avoid it. Another small thing: I wasn't able to understand what the little hero is and how he's related to his flower quest. But overall nice work and graphics!
DGSpitzer
02. May 2017 · 17:36 UTC
Pretty cute game. Somehow it's kinda similar to the feeling of "Another Adventure".

The character is chou meng chou meng de :joy:.
Gao Ming
04. May 2017 · 10:17 UTC
寻找花瓣以及整个环境的配色,营造出一种平静和神秘的氛围,通过收集物品获得的只言片语增加了探索的好奇心。但受限于目前的完成度,探索中难免感觉比较迷惑。角色的音效感觉很出戏。
junjunlowpoly
18. May 2017 · 14:33 UTC
Nice little adventure game. BGM and graphic style go well together, making a peaceful atmosphere. The boxy protagonist looks very cute (although I don't really understand what it is based on).

Good job!