Resident Racing by Augunrik

[raw]
made by Augunrik for LD 41 (COMPO)

Race against yourself, drive as fast as you can - but survive the zombies that are hiding in the woods. A clash between a zombie survival game (without any weapons) and a racing game. What will be your best time? Mine is 00:59.739. Best played in a local player build (mac/win/linux).

PromotionScreenshot.jpg

Please note that the macOS and linux build may miss the execution flag to run perfectly.

Fix this with:

macOS-Terminal cd Downloads && chmod +x residentracing.app/Contents/MacOS/residentracing

linux: chmox +x <Path>/residentracing

Adjust the brightness so it's dark enough in the menu screen - or in the pause screen (ESC). You can also lower the quality.

Ratings

Overall 659th 2.667⭐ 20šŸ§‘ā€āš–ļø
Fun 658th 2.444⭐ 20šŸ§‘ā€āš–ļø
Innovation 678th 2.361⭐ 20šŸ§‘ā€āš–ļø
Theme 634th 2.778⭐ 20šŸ§‘ā€āš–ļø
Graphics 559th 2.694⭐ 20šŸ§‘ā€āš–ļø
Audio 376th 2.722⭐ 20šŸ§‘ā€āš–ļø
Humor 361th 2.583⭐ 20šŸ§‘ā€āš–ļø
Mood 349th 3.028⭐ 20šŸ§‘ā€āš–ļø
Given 18šŸ—³ļø 3šŸ—Øļø

Feedback

MrSchlag2
23. Apr 2018 Ā· 19:19 UTC
Nice ambiance in this game, cool idea to mix zombi and racing ! 1:11 for me !
ab200
23. Apr 2018 Ā· 19:20 UTC
Fun simple game. But I think that racing games and zombies are very compatibile ;)
candlesan
23. Apr 2018 Ā· 19:22 UTC
Had a lot of fun! Getting the engine rev sounds to change with the speed of the vehicle was great. How did you generate the car engine noise? I died the first time as I was figuring things out and then on my second game made it almost to the third lap, I could see the finish line but then I think I hit one too many zombies and my game ended. :(
šŸŽ¤ Augunrik
23. Apr 2018 Ā· 19:27 UTC
@ab200 Most of the time you have to flee or just survive - not race to win. Would be more clear if I had the ability/time to include other cars as well.

@candlesan Unity helps you with that, there is a working controller you can adapt for this. Basically it changes the pitch of the same sound.
cowa
23. Apr 2018 Ā· 19:29 UTC
Controls feel strange, not enough responsive. It's hard to really feel we control the car.
But anyway I actually got scared and didn't wanted to die... so good job on the game!
sh1rogane
23. Apr 2018 Ā· 19:35 UTC
After a few times I managed to beat it. 2:17. Took some time to get use to the controls, they felt a bit clunky at first. Has some good atmosphere.
TomekS
25. Apr 2018 Ā· 05:44 UTC
The unity car controls are a bit clunky but after some time one can get used to them, my best loop was 1:20, good atmosphere. Sadly on webGL there is no sound, but I get it on macOS build.
nilstastic
29. Apr 2018 Ā· 17:54 UTC
Interesting game:-) it took quite some time to get use to the controls. I liked the mood and the atmosphere in the game. I often ended up in the woods against a tree. God job on finishing the game!
saoi-games
07. May 2018 Ā· 01:07 UTC
I’m not sure if you were able to see it, but I played your game on my stream at https://www.twitch.tv/saoigames tonight.

It was an interesting concept to combine zombie horror with racing. The road was very curvy which made it difficult to drive, but I imagine that was part of the point. Once when I got turned around, I could see the finish line behind me which was disorienting because I would think I would be driving straight ahead to get away from the zombies rather than around in circles.

I would have liked to see more branching paths where I could take forks in the road and might end up in dead ends that I have to turn around and retrace my steps as I flee from zombies. I also wish I could have seen the zombies in some way. The audio was great, but not everyone has headphones to experience the voice acting. A visual would have been more immersive.

I didn't care for the hand cutout graphic at the end when the zombies got me. It didn't fit with the aesthetics of the game and deterred from my enjoyment. I think it would have been better to find a higher quality graphic to match the visuals created with the trees and person cardboard that was inside the gameplay.

Congratulations on the Ludum Dare.
fashionbatman
07. May 2018 Ā· 17:04 UTC
Like others have said, the controls could be improved. Good concept though, you definitely did well on the theme and mood. Great job!
quadtree
08. May 2018 Ā· 07:28 UTC
Nice scary atmosphere, although as I think some other people have mentioned the controls were a bit weird, seemed a tiny bit of turning at high speed would send me swerving. Nice job!