Foreign Planet by Rialgar

[raw]
made by Rialgar for LD 43 (COMPO)

Screenshot.PNG

Play here

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You have landed on a foreign planet. Your fuel is spent and your rations are limited.

To create new food or fuel you need to extract carbon from the planet and convert it. You can explore regions adjacent to already discovered regions or gather carbon from explored areas.

Gathering carbon in risky areas can result in casulties. If all crewmembers die, you lose.

Gathering carbon or exploring an area takes time. You need 1 food per 10 people to keep them alive each day.

If you manage to collect 1000 fuel, you can fly home.

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Feedback

Ternarycat
03. Dec 2018 · 12:34 UTC
my favorite type of games, thanks
Atium Addict
03. Dec 2018 · 12:44 UTC
I loved the board game aesthetic and the survival strategy approach to the theme!
This could make for a great pvp or singleplayer game.
Only issue I had was the size of the canvas. It doesn't adjust to the screen and I couldn't see the whole game screen even with fullscreen on 1440p screen:
![Untitled.png](///raw/344/11/z/1cc73.png)
Jimbly
03. Dec 2018 · 17:06 UTC
@atium-addict I had the same issue, resize your browser window to be less wide (not maximized/fullscreen), and then everything fits (it stretches to fit the width, but then ends up too tall, on any widescreen display, it seems).

This game was easier than I initially thought... I managed to collect 1000 carbon, in a grueling process that ended with my 2 survivors gathering the last 60 from the no-risk zones, and then I realized I started with some fuel, so didn't actually need 1000 carbon, and *then* I realized I had 2000 food left over I could convert. Well, I hope those 2 survivors start a happy life together somewhere.

Enjoyed it =). I didn't need to use any of the ship functions until the very end, and then just to repeatedly go through the clicks to convert carbon -> fuel, so that could perhaps be simplified or removed. Maybe people who don't intentionally start out by sacrificing as many as possible to get food consumption down would have a different experience though =).
g12345
11. Dec 2018 · 15:53 UTC
I've tried to resize the window but it just didn't work. Oh well.

I've played the game by killing most people using risky routes, that means less food usage, too.

In the end I got like 700 fuel from carbon and 300 fuel from food.

That was fun, and I think I had like 130 people left or something.

Most work was clicking the conversion buttons, since you can only convert 50 each time. :stuck_out_tongue_winking_eye: