Power Puzzle - My first LD game. by ConfidentGames

[raw]
made by ConfidentGames for LD 39 (JAM)

Hello, this jam, I participated with a title called “Power Puzzle”. In the game, you play as a wee robot on wheels who is battery powered, you must traverse levels without losing power, or, in the ship’s perspective, losing fuel. It has a basic 8 bit sound system, and mostly 32x32 graphics.

Anyway, I’ll shut up and let you have a go at my game: https://www.dropbox.com/s/1q18bdns484k2dr/Power%20Puzzle%20-%20LD39.zip?dl=0 IMPORTANT - Windows may think that this is a virus - It’s not. I would have no reason to create a virus, I have no intent on wasting people’s time and resources.

Here are some pictures: Title screen 2017-07-31.png Controls 2017-07-31 (1).png The lil robot that you control, beside a battery(Needed to survive the game) 2017-07-31 (2).png I might actually continue with this as an actual project. It was fun making this thing :)

Just to let you know, I have no intent on winning this, I just wanted to enjoy testing myself. I might do it next time.

Ratings

Given 5🗳️ 9🗨️

Feedback

defectivemelon
01. Aug 2017 · 01:24 UTC
Highly recommend playing the Halo theme in the background while you play. The game's truly epic nature can come to life before your very eyes. I never expected the boat level in a million years
Cornelia Xaos
01. Aug 2017 · 02:07 UTC
Unfortunately, I can't play as you only have a Windows build and I'm running Linux. It looks intriguing, though.. especially given @defectivemelon 's comment.
DeadlyAlive
02. Aug 2017 · 09:16 UTC
Very nice game and well made mechanism. I think there's a bug that if the battery goes above ~135 it resets to 100, other than that very good job, keep it up!
🎤 ConfidentGames
02. Aug 2017 · 16:00 UTC
Thanks everyone! Next time I'll put together a build for all OS.
johnnwfs
05. Aug 2017 · 14:54 UTC
Making the map must have been a big chore - this is big! The mechanic of 'follow the path to pick up batteries' is fine but I'd have liked to see some more interactive bits here and there beyond the levers, buttons and trip panels. I recommend providing a "click space" to interact for keyboard users so that one doesn't have to pause, aim the mouse and click for the interactions (if using your code also for tablet, I'd also keep the mouse click code in as is). Also suggest adding a little animation to the robot - bobbing head, shaking wheels and the like. Thanks for submitting, this is good for a first time entry. Build on recommendations for future jams and you'll have better and better games over time!
🎤 ConfidentGames
06. Aug 2017 · 22:46 UTC
Can do! Thanks for the advice :)
joebeard
08. Aug 2017 · 22:46 UTC
That ship sinking animation makes this game a 5/5 for me. That, and it reminded me of some sort of weird mix between Major Stryker and BattleTech: The Crescent Hawk's Revenge.
🎤 ConfidentGames
10. Aug 2017 · 15:32 UTC
I just got the packs that allow development for all other Operating systems, as well as consoles! Thanks for trying out my game! I'm definitely going to participate in the next LD jam.