{"author_link":"\/users\/whydoidoit","author_name":"whydoidoit","author_uid":1038392,"comments":[{"author_name":"bmacintosh","author_uid":"1003066","time":"2017-08-02T20:02:10Z","epoch":1501704130,"modified":1501704130,"text":"This looks cool, I could neither get the torch (T) to work nor fit through the open door in the first room. I might have missed something obvious.","likes":0,"format":"md"},{"author_name":"bombjack","author_uid":"1034791","time":"2017-08-07T09:55:01Z","epoch":1502099701,"modified":1502099701,"text":"Amazing atmosphere! Good job, you really feel emprisonned when playing this game.","likes":0,"format":"md"},{"author_name":"kr4ft3r","author_uid":"1021925","time":"2017-08-07T10:07:50Z","epoch":1502100470,"modified":1502100470,"text":"I like the approach to controls which makes it clear that this is an adventure game and not your typical WASD controls first person game. It is always welcome to hear voice acting in LD entries, and this one is charming in particular.\nI had to stop the session at room with animals as the door keypad wasn't interactable and I had no idea what to do next.\nBtw more people will play your game if you rate and leave comments on theirs, I found this game under Zero category.","likes":0,"format":"md"}],"format":"md","images":["ld39\/46568-562e93bc5cae7512fe190a2a303329a2.png"],"links":[{"url":"http:\/\/globe.ixion.digital\/ludum-build\/index.html","text":"HTML5 (web)"}],"metadata":{"g_key":"51924","g_author":"1038392","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"251890","g_title":"Missing","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"46568","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"46568","n_urlkey":"251890","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/missing","n_slug":"missing","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"38392","n_created":"1501552654","n_modified":"1501556443","n_version":"127839","n_status":"COMMIT"},"node":{"id":46568,"parent":32802,"superparent":9,"author":38392,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-08-01T02:09:26Z","created":"2017-08-01T01:57:34Z","modified":"2017-08-01T03:00:43Z","version":127839,"slug":"missing","name":"Missing","body":"@whyana and @whydoidoit's first go at a game jam :)  Was fun but I guess we are used to having more time!\n\nThe game is an attempt at mixing media between an HTML\/CSS site and 3D with Web GL to create an escape room.  Sadly not really enough time to finish all of it, but quite happy with some of the feel and the performance seems ok on a range of devices.  Can you get through the password protected door?  You'll need to turn on the power first :)\n\nWe bit off a bit more than we could chew because this was an idea knocking around for a while.  The game engine is PlayCanvas, all other code was written during the jam with the exception of the Collision Detection library (which had a bug that cost 5 hours fixing!) and the playcanvas utilities.  Libraries were used for easing.  2d art was all generated during the jam, but the 3d models are from owned assets.  Sadly we didn't get the score in before the time ran out!","meta":{"grade-07-out":"1","cover":"\/\/\/content\/8f5\/9\/z\/7cd0.png","link-01":"http:\/\/globe.ixion.digital\/ludum-build\/index.html","link-01-tag":"42336","link-02":"https:\/\/playcanvas.com\/project\/496723\/code","grade-05-out":"1","author":[38392]},"path":"\/events\/ludum-dare\/39\/missing","parents":[1,5,9,32802],"love":0,"notes":3,"notes-timestamp":"2017-08-07T10:07:50Z","grade":{"grade-01":4,"grade-02":4,"grade-03":4,"grade-04":4,"grade-06":4,"grade-08":4},"magic":{"grade":4,"given":0.25,"feedback":0,"smart":-50,"cool":35.355339059327,"grade-01-average":2.5,"grade-02-average":1,"grade-03-average":3,"grade-04-average":2.5,"grade-06-average":4,"grade-08-average":3.5}},"text":"@whyana and @whydoidoit's first go at a game jam :)  Was fun but I guess we are used to having more time!\n\nThe game is an attempt at mixing media between an HTML\/CSS site and 3D with Web GL to create an escape room.  Sadly not really enough time to finish all of it, but quite happy with some of the feel and the performance seems ok on a range of devices.  Can you get through the password protected door?  You'll need to turn on the power first :)\n\nWe bit off a bit more than we could chew because this was an idea knocking around for a while.  The game engine is PlayCanvas, all other code was written during the jam with the exception of the Collision Detection library (which had a bug that cost 5 hours fixing!) and the playcanvas utilities.  Libraries were used for easing.  2d art was all generated during the jam, but the 3d models are from owned assets.  Sadly we didn't get the score in before the time ran out!","title":"Missing"}