Spatialsurf by Chronorealm Productions

[raw]
made by Chronorealm Productions for LD 41 (JAM)

Spatialsurf is a cross between infinite runners and bullet hell games, made in 72 hours for Ludum Dare, and is our first Ludum Dare entry!

Guide your probe through a virtual space. The rules are simple: Shoot the hazards, don't get hit!

Controls:

WASD/Arrow keys : Movement

Left Mouse Button/Left Ctrl : Shoot

Esc : Pause! sps.png 3.png Untitled-3.png ovr.png

Post LDJam Update 1

```

Fixed bug that played incorrect audio clips when the obstacles spawned
Under the hood changes to drastically improve performance
Cut assets that should not be included. The file size is now much smaller.
```

Post LDJam Update 2

```

Fixed "UnityPlayer.dll missing" bug UPDATE: THIS BUILD WAS STILL DISFUNCT ```

Post LDJam Update 3

```

Fixed "UnityPlayer.dll missing" bug. This build is confirmed to work. Filesize has now increased by 10 MB. ```

Ratings

Overall 244th 3.8⭐ 22🧑‍⚖️
Fun 219th 3.75⭐ 22🧑‍⚖️
Innovation 393th 3.579⭐ 21🧑‍⚖️
Theme 454th 3.763⭐ 21🧑‍⚖️
Graphics 388th 3.789⭐ 21🧑‍⚖️
Audio 221th 3.667⭐ 20🧑‍⚖️
Given 23🗳️ 0🗨️

Feedback

Tatazaki
24. Apr 2018 · 01:55 UTC
Very nice little entry here. I'm impressed.
Extrone
24. Apr 2018 · 01:59 UTC
I like the game it was fun, the graphics was really cool. The game was getting laggy after sometime. I think it's because the game gets real fast, and if didn't destroy all those rocks it's been kept in the level I guess, that might be the problem which is causing the lag, I am not sure, anyway, keeping that aside the game was really fun to play and I enjoyed it.
MZA
24. Apr 2018 · 17:05 UTC
I generally like this game. The visuals are great. It took me a while to realise that I can go up and down as well.

Perspective was a bit difficult and FPS was low (then again you had only 3 days) but the mood, controls and visuals more than made up for it.
mintarcade
24. Apr 2018 · 18:50 UTC
Really nice game. Very fun to play.
🎤 Chronorealm Productions
25. Apr 2018 · 04:40 UTC
@MZA @Extrone Fixed the issues that caused the framerate to drop. The update is now online.
25. Apr 2018 · 08:57 UTC
Couldn't get the game running due to UnityPlayer.dll missing, when I tried substituting in my own it complained about version mismatch. It would probably be a good idea to include the dll in the download files.
Draedrus
25. Apr 2018 · 09:13 UTC
Same here :(
Brillie Phan
25. Apr 2018 · 09:16 UTC
Awesome, fun to play. but my friend get the error Unityplayer.dll missing
mainghia95
25. Apr 2018 · 09:22 UTC
It was a really fun game to play. I like your 3D graphics. We also make a cinematic game with pixel art. Mind to check it out: https://ldjam.com/events/ludum-dare/41/daxua
Subhajit Nath
25. Apr 2018 · 09:42 UTC
The game doesn't open. Getting "UnityPlayer.dll was not found" error.
Redhatto
25. Apr 2018 · 10:32 UTC
Couldn't get the game to start. The preview looks interesting but when I try to open exe. file I just get an error. I'd like to try it out again once it's in playable state, good luck :) !
TIMOTHEUS-25
25. Apr 2018 · 10:45 UTC
cool game - I love the fact that you fight with a band !! On that note, I think if we had a little background music to set the atmosphere it would be 10x better :) Other than that, great job!
🎤 Chronorealm Productions
25. Apr 2018 · 15:14 UTC
@Subhajit Nath @Brillie Phan @Redhatto @Draedrus
Sorry for the bug! I've updated the build (again). It should work now. Please revert back to me if it doesn't.
Zombie Virals
25. Apr 2018 · 17:21 UTC
You did a really great job dude, challenging and also fit the theme spot on, that theme was pretty tricky too. It looks like you've improved your game-making skills since JimJam dude, which was only a couple weeks ago, so great job dude!!
Torak Whiteleopard
25. Apr 2018 · 18:10 UTC
A really nice game! I liked the graphical side of it quite a lot - the minimalist style is one I really like. My only minor complaint is that the camera tended to jump around a little bit from time to time, but it was really fun to play.
Joe Cowman
25. Apr 2018 · 18:24 UTC
Awesome entry! I loved the gameplay, the art style, and the music. I like how it steadily gets more difficult over time, too.
Ben Pearson
26. Apr 2018 · 00:09 UTC
Interesting game. I did enjoy it, although it isn't really the type of game that I normally play. See my video at https://youtu.be/U15_YlyCNqY?t=4m56s
Hello.Coder
26. Apr 2018 · 01:19 UTC
"Spatialsurf is a cross between Hi Friends!" I was confused at first, but then I realized your description has a little mistake in the beginning.

Very cool game! I really liked the intro where the camera pans down and levels out. That added a great deal of effect. Criticisms: After the spawner reached max speed, the spawn sound started getting slightly irritating. If you ever have a sound that's going to be played over and over again, it's best to have a sound that's either muffled or not very sharp. I also wish each different colored "note" had a different sound to it, or at least a different pitch. It could have become a strategy then, to make a beat out of the incoming "notes".

Things I loved: Although the notes aren't different per color, the explosion sound is still satisfying. The "warp" streaks around the player look very cool. The overall aesthetic of the game was unique, and I liked it!
Synedraacus
29. Apr 2018 · 14:36 UTC
Doesn't launch under Wine on 64-bit Linux. A pity, screenshots look pretty cool.
🎤 Chronorealm Productions
29. Apr 2018 · 16:58 UTC
@Synedraacus I will consider making a Linux build itself if it is much in demand.