Charge Arena by PurpleAlien

[raw]
made by PurpleAlien for LD 40 (COMPO)

screenshot3.png

Enter the Arena and survive as long as possible! The more energy you have, the more powerful your spaceship is... but be careful! If you are the most charged player, when the Death Countdown reaches zero, you'll be destroyed!

Action time-trial game by Paco Juan (Twitter: @_thisIsPJ).

Controls: Move: direction keys || Shoot: space / A / RB Gamepad allowed.

Ratings

Overall 346th 3.368⭐ 21🧑‍⚖️
Fun 230th 3.5⭐ 21🧑‍⚖️
Innovation 361th 3.105⭐ 21🧑‍⚖️
Theme 387th 3.342⭐ 21🧑‍⚖️
Graphics 16th 4.333⭐ 20🧑‍⚖️
Humor 424th 2.361⭐ 20🧑‍⚖️
Mood 481th 2.763⭐ 21🧑‍⚖️
Given 15🗳️ 6🗨️

Feedback

Noxbuds
04. Dec 2017 · 13:43 UTC
Quite fun - the graphics look really well polished, and I quite like the theme of the game. The controls do feel a bit extreme - it feels a bit uncontrollable at times - but overall well done :)
🎤 PurpleAlien
04. Dec 2017 · 14:30 UTC
@noxbuds Thanks! I'm happy you liked the game. Controls will be polished in a future, as so many thinks will too.
elZach
04. Dec 2017 · 19:47 UTC
Hey man, I like your visuals and the game being a frantic arena shooter. Although I also had trouble steering my ship. This could work pretty good as a local multiplayer kind of thing.

Also it needs a trippy chiptune. You know, to get energized. :)
fashionbatman
05. Dec 2017 · 22:43 UTC
This is pretty fun, and it looks great. The ship was hard to control, I think it turns a bit too fast. Good job!
🎤 PurpleAlien
05. Dec 2017 · 22:45 UTC
@elzach @fashionbatman thanks for the feedback! I'll keep working on the game to improve it as much as possible! :D
Hadermite
05. Dec 2017 · 22:49 UTC
Amazing graphics, both sprites and HUD. I would like to see slower movement for all ships, including the player, and slower steering. It's too much of a cluster fuck. Otherwise really nice!
Deatrathias
05. Dec 2017 · 22:55 UTC
Nice graphics and concept, but the fast pace and many enemies make it difficult to understand what's going on
Racso
05. Dec 2017 · 23:33 UTC
Hi! Good work finishing the game!

I especially like the graphics. They look quite good and polished. Too bad there's no sound (but I totally understand).

The game is a bit too chaotic for my taste. I think that's because of the controls: it's a bit uncomfortable to drive, and aim at the same time. Maybe if you could aim with the mouse and move with the keys?

Good luck!
🎤 PurpleAlien
06. Dec 2017 · 00:53 UTC
@hadermite @deatrathias @racso feedback received, guys! Thanks for playing and for your comments :D They're so useful for future updates!
Shess
08. Dec 2017 · 15:22 UTC
My, what an outstanding game! Quick, fun, pretty and 100% on the mark of the current theme. I must admit the control scheme could be more challenging than my opponents (and sometimes I unconsciously reverted to pushing X to shoot), but I guess that's just part of the fun.
Thank you!
🎤 PurpleAlien
10. Dec 2017 · 11:47 UTC
@shess thanks a lot!! I'm so happy you liked the game :D Btw, thanks for the feedback also, quite useful info!
NNNIKKI
14. Dec 2017 · 15:16 UTC
great game, but I felt like the controls were a bit wacky and it was hard to make small moves.
Behenate
27. Dec 2017 · 17:08 UTC
Very nice game! Really nice graphics, but it seemed like controls were a little too sensitive, which made the game really chaotic and for me less fun.
Remco
27. Dec 2017 · 17:22 UTC
_You don't get a score when you're 'winner winner \\(^o^)/'?_ :slight_smile:

It took me a while to realize that the left-right keys _rotate_ rather than send your buggy that way, once I got that, it became surprisingly fun, despite (or because?) the controls felt incredibly sensitive, especially when it comes to rotation. -- For a while I even thought that the connection to the theme was: 'The more energy you have, to more energetic and thus _difficult to control_ your craft is' :slight_smile:

The graphics are _very_ nice for a Compo-entry. Add some sound and fix the controls a little bit and you'd be very close to a 'full' game release.
kernel-panic
27. Dec 2017 · 20:02 UTC
I love the graphics and presentation of this game. Very good considering this is a compo entry.

But I think the gameplay needs a little tweaking. I found that simply spamming the shoot key whilst not even touching the movement controls was typically sufficient to win.
Rialgar
27. Dec 2017 · 23:08 UTC
The overly sensitive turning controls made it weird but also weirdly enjoyable. I am not entirely sure if anyone can win this on purpose or if it is basically pure luck, though.