Ryth by Kataware
R Y T H
When Rhythm games aren't enough
Features
Note-based musical combat!

Fight by hitting notes on time!

Grade System to see progression!

And to brag to friends!
Variety of Levels/Bosses!

I would say AND MORE but thats about it!

Controls:
D F J K
Salesperson act aside. . .
I'd appreciate it if you checked my game out, despite its horrible level design xd There is one song not by me, but I just had to include it in this Rhythm game. If anyone beats Todes Fantasia, make sure to screenshot it and share! Its not too hard, but not too easy either xd
If you've ever payed a Rhythm game you probably know the rankings.
SS - All Perfect S - No misses A - 90% or more
and so on.
Well thanks!
Please Try to run at 1280 x 720, Unity keeps changing the default to something bigger!
The HTML5 Version is a bit buggier (Main problem is the first level (Kata - Lost) doesn't spawn notes correctly!)
Ratings
| Overall | 391th | 3.317⭐ | 32🧑⚖️ |
| Fun | 261th | 3.417⭐ | 32🧑⚖️ |
| Innovation | 677th | 2.4⭐ | 32🧑⚖️ |
| Theme | 673th | 2.533⭐ | 32🧑⚖️ |
| Graphics | 600th | 2.567⭐ | 32🧑⚖️ |
| Audio | 3th | 4.433⭐ | 32🧑⚖️ |
| Humor | 521th | 2⭐ | 28🧑⚖️ |
| Mood | 345th | 3.036⭐ | 30🧑⚖️ |
| Given | 23🗳️ | 18🗨️ |
Also, it was hard to keep the lane-finger mapping for some reason. Perhaps add a gap between the 2nd and 3rd lanes to simulate the keyboard separation?
bosses could have used some better art
Thanks for the input!
@bloodyaugust Yea, I really couldn't decide on an aesthetic for the game so it got caught in between two.
@notgreat Indeed, the combat part is a really shoddy, poorly designed system. I mean, hit notes = enemy lose hp, miss notes = you lose it? It seems more like a skin for a rhythm game, and I've been toying with a lot of ideas such as only applying damage when losing combos/beating the level, or perhaps trying to make it a turn based game of some sort. We'll see ;p
@Jason Kennedy I was rushed xD
@igorimagine and yea, I planned for RPG x Rhythm game, but time got me TvT
Thanks xd, even if the bosses textures are QUITE lack luster ;p
The music kicks ass.

Once again, nice work.
Thanks for your input!
@n00b Yea, the rhythm was basically all that was in the game, the combat aspect was nonexistent!
@MegRabbit Perhaps you are dying? XD In the screenshot it looks like your healthbar is at 0. If its too hard maybe I should tone down the difficulty ;p Hitting 100 and 50 notes restore health, but missing and hitting 25 makes you lose health until you eventually die. I've noticed the HTML5 version being a bit buggier and picky about timing than normal, perhaps thats an issue.
@Nerobius Yea, I should have implement a system like that. My original game had 5 keys, using the spacebar hence the gap between DF and JK. If you've ever played osu, the osu!mania 4k gamemode is similar to this, and thats why I kept it like that. Once I'm done with my homework I'll be happy to check your game out!
I was thinking of adding mods to the game like 2x speed but I never once thought of making the game easier xD And I'm uploading the soundtrack right now, not quite the same experience as playing the game but anyone who wants to listen to the tracks unimpeded may now do so as they please ^-^
And thanks!
The songs are really great!
It's probably just be me and my lack of rhythm game experience, but somehow the controls don't stick with me. I always get confused when multiple notes in the same row come at me (when you have to hit 2 or more keys at the same time).
I don't really play rhythm games, so my opinion might be invalid :P
I really liked the menu and level select screens!

As per your request, I wouldn't say I beat it, because the boss didn't die! But I survived! Thats... Good enough, right? :p
Edit: How could I not mention the music? I have played Puzzle Skills many times now just to jam along! Thanks for sharing the soundtrack!
and @DoctorMozart OMG YOU DID IT XD Well done! Don't worry, you did beat it, I'm fairly sure its impossible to kill the boss on that level. If you had full combo'ed it I would pay you on the spot xD And thanks, I usually try to make my music catchy ;p
@NoahRo The controls aren't the best xd I wish now that I had added a way to remap it. ANd don't worry the 'chords' or hitting more than one at once were a bit confusing to me at first as well xD
My main problem was the control. I'm not the best at rythm games but I can usually perfect the easier levels but here after the first level I got shredded, I think it was mostly the controls and not the actual difficulty. Although I like touch based rythm games, so anything with keys is already a bummer for me.
The graphics aren't the best but I didn't feel like that was really a problem, the games blends pretty well together.
I don't really know what you intend to do with the game but you could definitely do something interesting with it. I subbed you on itch because I'm intrigued what you'll do next.
Good job and good continuation :) !
Thanksss! Yea, the controls were a bit. . . strange to say the least. I had wanted to use 5 keys before, but switched last minute, causing a gap between df and jk. Perhaps fghj would have worked better or something. In addition, hitting 25 notes caused a loss of health which perhaps wasn't a great idea.
@Alchemic I don't deploy to web often so yea, sorry bout that xd And halfway through is pretty good! Thanks for playing!
- Some notes in "UNRAVEL" are "out of rythm" if that makes sense.
- The selection scroll bar is a bit frustrating when you have to select a song to the right, it's too easy to accidentally select a song :sweat_smile:
- You should be able to restart the level after beating it.
PS: Did I notice a DDLC leitmotif in the menu theme? Or is it just me :smiley:

Unravel was pretty bad towards then end, and one problem with the notes was that some notes started "in between beats" of the normal bpm. The song is 135 bpm I believe, and my tick system doubles that to 270 bpm, but cannot place notes any faster than 270 bpm, hence why some are off. Also, I got lazy xD
The selection bar is a bit wierd, and I've always use the scroll wheel ;p I forgot to fix it
Oh I never thought of restarting! Common sense, once again I forgot xD
Thanks for playing!
PSS: I listened to it again and it does sound a bit like your reality from ddlc, maybe my mind had use that as inspiration in the back of my head xd
Thanks!