Keeper of Balance by Cosmic Adventure Squad

Play at Itch.io: https://cosmicadventuresquad.itch.io/keeper-of-balance
⚖️🌎✨ Summary
The planet is running out of space due to overpopulation! As the Keeper of Balance, you must ensure the population is perfectly balanced, as all things should be. Defeat the 3 heroes holding the 3 Eternity Emeralds to unlock the ultimate power to “keep the balance”.
- Game Over when the population reaches 100%
- Destroy cities to reduce the population growth
- Defeat the heroes and take their Eternity Emeralds to gain new abilities
- Using the ultimate power heals you to full health and respawns the heroes
- See how many years you can you keep the population in balance!
:video_game: Controls
Keyboard and Mouse: - WASD - movement - Mouse - aim - Left mouse click - punch - 1️⃣ Emerald of Ages Power (Slow Time) - 2️⃣ Emerald of Void Power (Dash Attack) - 3️⃣ Emerald of Strength Power (Projectile Spread) - Space - Ultimate Power (Halves the population)
:bulb: Credits
- Vu Ha - Code :computer: (@strega)
- Rose Peng - Art :paintbrush: (@rosypenguin)
- Johan Soriao - Music :musical_keyboard: (@tenlki)
| HTML5 (web) | https://cosmicadventuresquad.itch.io/keeper-of-balance |
| Original URL | https://ldjam.com/events/ludum-dare/42/keeper-of-balance |
Ratings
| Overall | 80th | 3.985⭐ | 35🧑⚖️ |
| Fun | 87th | 3.864⭐ | 35🧑⚖️ |
| Innovation | 281th | 3.515⭐ | 35🧑⚖️ |
| Theme | 411th | 3.719⭐ | 34🧑⚖️ |
| Graphics | 61th | 4.409⭐ | 35🧑⚖️ |
| Audio | 181th | 3.638⭐ | 31🧑⚖️ |
| Humor | 67th | 3.903⭐ | 33🧑⚖️ |
| Mood | 139th | 3.742⭐ | 33🧑⚖️ |
| Given | 23🗳️ | 23🗨️ |
Good work
Good job!
Well done
Nice!
Interestingly it has a lot of superficial similarities with our LD38 entry: https://ldjam.com/events/ludum-dare/38/planetary-revolt
Great job, nothing to add
If I were to suggest anything, I'd give some other simple ability to use from the start, like a simple AoE spin or anything really; that way the beginning would be more engaging, besides, RMB is free anyways with LMB being required. But even without it the game is full of content for a jam, and I know how hard it is to cram everything you want into three days of development - been there, done that. You probably had tons of ideas on what else to include yourselves, so I'll say this again - it's a really nice game, well done, guys!
great game, had a lot of fun playing it
here is our game check it out : https://ldjam.com/events/ludum-dare/42/blinkyway
Best thing is that you reach long gameplay time with little elements. Congratulations :)
Punching innocent people to oblivion is also extremely fun. The game is way too easy though, I kept the "balance" (and by that I mean population was under 15% at all time) for 150 years and got bored so I let the heroes kill me.
The heroes are stupid (and I know it's a game jam, balancing enemies is hard) but they are also way too weak. I had to let them all gang up on me without moving and it took them 10 seconds to kill me. The fact that you regain all your life and that the difficulty doesn't scale up is a problem.
I hope you fix this for a postjam version, I really enjoyed playing your game! :)
Love the small planet games, one of my favourite formats.
The only thing is, it got repetitive after I figured out that the easyest way to success was to just quickly mow down the bosses, which was not hard, and then use the space bar ability. So rasing the difficulty and/or maybe letting the game have a win situation like getting the population to 5% would make it even better. Maybe introduce a highscore board or something
Although the Time Emerald could be something more destructive.
All the shakings give me a little headache :P
The animation could have been much better if there's more punching animation: alternating punches, hook, uppercut...