...claustroful... by David W
A color themed runner game created in Unity. Change colors to breeze through obstacles using A and D. Jump with space. We sourced the background images and the main game theme (but not the title theme!) from outside sources, so we opt out of the graphics + audio categories.
Play it at: http://www.claustroful.space
Source: https://github.com/dwinings/ld38_runner




| Original URL | https://ldjam.com/events/ludum-dare/38/claustroful |
Ratings
| Given | 0🗳️ | 0🗨️ |
I did have some concerns with the level design, though, or at least with the first few seconds I was able to get through.
During the first vertical line area, the best strategy I've found is to just stay blue and hide under all the walls. The section would've been much better if you'd introduced a fourth color that nothing can pass through, and forced the player to shift color to fit the walls. Or if you'd forced the player to jump through the vertical areas by leaving a gap in the floor.
Right after that area is the obstacle I couldn't get through. I can't jump through it no matter the color, I can't roll through it because the floor isn't safe, and I can't see to land under it without smashing myself when I try to get back up.
It's a pity I couldn't get any further though, the game looks like it'd be really fun for quite a while with some better levels.
You're supposed to drop down and just jump back up immediately, staying yellow. Either way, I appreciate the feedback. One thing we realized later on was that the speed of the game and the general zoom level made it hard for us to give the player appropriate time to anticipate the obstacle and decide on a course of color action.