Pieni Saari by JasperDev

[raw]
made by JasperDev for LD 38 (JAM)

Explore five distinct islands, beat up the locals and take their treasure. Featuring classic characters like Green Apple, Chicken God and That One Red Goblin.

  • WIN/MAC/LIN: https://jasper-demulder.itch.io/pieni-saari
  • GAME BY: https://twitter.com/Demulderjasper
  • MUSIC BY: https://twitter.com/MrJoshuaMcLean

Note: all resolutions are supported, however UI scales best on 800x600.

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Ratings

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Feedback

clue
02. May 2017 · 07:01 UTC
This is the best game I've played from the jam so far :D. The basic mechanics leave a good amount of room for fun and humorous puzzling elements.
Jupiter_Hadley
03. May 2017 · 13:36 UTC
Nice graphics, fun little world! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/NY55jLVxX30), if you’d like to take a look :)
Simon Rahnasto
03. May 2017 · 15:51 UTC
This is the most polished and overall well made entry that I have come across. The graphics are absolutely gorgeos and everything feels like it belongs together in a nice coherent way. It's very interesting how this game combines genres (RPG and Puzzle) to create a unique hybrid.

There is also a lot of great dialog that is just the icing on the cake.

Fantastic job!

(Otti minut vähän aikaa ymmärtää että nimi oli suomeksi :D )
gamepopper
03. May 2017 · 19:41 UTC
Nice adventure game, it has the feeling of a RPG strategy-lite since there is a mix of finding the right path with role-playing, but simple enough for anyone to approach. I also really like how colourful the sprites are.

I did notice a bug where if you lose all your hearts at the same time you level up, you are shown to have full health, but get a game over.
Matoux42
05. May 2017 · 22:20 UTC
Very nice concept and game ! I think it was the game I give the more stars and I spent the most time !

Just one thing : your build is for windows only, and not for Mac & Linux :D
qzqxq
15. May 2017 · 05:40 UTC
This was a ton of fun! The graphics and music are great, and the writing is downright hilarious, especially the chicken god level (I haven't laughed so hard in a long time). I also really liked the ending screen! The puzzle element is interesting and seems like it could make for a really entertaining game; my biggest wish is that this game had more in terms of the puzzly combat since there's lots of potential with that.

There were a few polish issues, like if you die at the same time as you level up, it looks like you survive but that's not the case. Also, it would have been nice to know how much damage each enemy does without having to resort to trial-and-error. However, these issues are more than made up by the great writing and design. Overall, this really feels like a complete game that is consistently funny and charming and doesn't overstay its welcome. Great job!