{"author_link":"\/author\/powerkraut_\/","author_name":"powerkraut_","author_uid":"60706","comments":[{"author_name":"krashja","author_uid":"59611","time":"Dec 14, 2015 @ 4:35am","epoch":1450067400,"text":"Woo, nice mechanics, i like it! i love shake camera effects too :) Nice work!"},{"author_name":"cxsquared","author_uid":"23711","time":"Dec 14, 2015 @ 5:09am","epoch":1450069440,"text":"I really like the movement mechanics. Also it felt nice getting a score of 2much. Nice work."},{"author_name":"daleth90","author_uid":"50907","time":"Dec 14, 2015 @ 5:12am","epoch":1450069620,"text":"I like this game, feeling good when shooting and destroying.\r<br\/>However, You may write an enemy spawner, so the players can keep in the game until they lose, rather than restart it."},{"author_name":"gironC","author_uid":"59738","time":"Dec 14, 2015 @ 6:10am","epoch":1450073100,"text":"Amazing!"},{"author_name":"Tutti Ankka","author_uid":"59760","time":"Dec 14, 2015 @ 2:59pm","epoch":1450104840,"text":"Cool idea, camera shake was nice too!"},{"author_name":"NirabazGAMES","author_uid":"65891","time":"Dec 14, 2015 @ 11:34pm","epoch":1450135740,"text":"Simple but cool!"},{"author_name":"ORECROS","author_uid":"60328","time":"Dec 15, 2015 @ 5:47am","epoch":1450158120,"text":"really enjoy the design. using knockback to get around is one of my favorite mechanics for any game.\r<br\/>\r<br\/>alright onto technical stuff\r<br\/>\r<br\/>There's a balance between too slippery and too heavy for friction, the player slows down a bit too fast. accelerating from holding left click long enough should let you zoom around (to an extent)\r<br\/>\r<br\/>also thanks for annotating your code it makes me happy on the inside\r<br\/>\r<br\/>when compiling with game maker you can set it to do a standalone .exe instead of the installer by changing the save as type"},{"author_name":"Chewie","author_uid":"56370","time":"Dec 15, 2015 @ 5:45pm","epoch":1450201200,"text":"Interesting way to move by shooting)\r<br\/>Never used second form through (cube) there was no need in it."},{"author_name":"Phil Strahl","author_uid":"47131","time":"Dec 15, 2015 @ 6:25pm","epoch":1450203600,"text":"First of all: Please don't use an installer, it just clutters up everything and is not really necessary for little GameMaker games. I speak from experience :) \r<br\/>\r<br\/>Apart from that: Really enjoyable arcady shmup with a twist. Liked the recoil as means of transportation quite a lot and the screen-shake gives everything a nice feeling of OOMPH!. You even made an icon! :)"},{"author_name":"KZdev","author_uid":"63895","time":"Dec 17, 2015 @ 9:56pm","epoch":1450389060,"text":"Haha, died with &quot;2much&quot; score. I liked the move around by shooting mechanic, good use of two button controls."},{"author_name":"Hackbug","author_uid":"58578","time":"Dec 19, 2015 @ 9:43am","epoch":1450517880,"text":"Awsome game :) really nice"},{"author_name":"Starspell","author_uid":"1791","time":"Dec 21, 2015 @ 3:37am","epoch":1450668720,"text":"I like the &quot;2much&quot; score level. That was pretty cute. I thought that the game was going to be disappointing looking at the screenshots but it's implemented much better than I expected! I liked the movement and the mechanics, especially switching modes to avoid damage. I didn't find it very challenging but add a few enemies types over time and more powerups and it would be quite fun to play."},{"author_name":"srakowski","author_uid":"26664","time":"Jan 5, 2016 @ 12:14am","epoch":1451952540,"text":"I really liked the idea of using shooting as a means of thrust in as well as shooting. Well done!"}],"images":["ld34\/60706-d718f82db7ca4ad8ebc77b4ec3200b7e.jpg"],"links":[{"url":"http:\/\/powerkraut.itch.io\/shape-shooter","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/g40ceixbl650tia\/Shapes%20Can%20Be%20Friends.zip?dl=0","text":"Source"}],"metadata":{"g_key":"5215","g_author":"60706","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"5187","g_title":"Shape Shooter","g_status":"UCHK1","g_place":"363","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/60706-shot0-1449977708.png-eq-900-500.jpg"],"text":"Shoot with left click, hold right click to change mode. In the square mode, you can't shoot and thus can't move, but you're invincible.\r\n\r\nI made this game because I thought that the \"Two Button Controls\" theme was really interesting, so I wanted to explore different movement types with these constraints. I guess this isn't as polished as it could be, but I learned quite a bit making it.\r\n\r\nThanks for playing and feel free to leave feedback.","title":"Shape Shooter"}