Floraison by Iwa
Floraison is a contemplative exploration game in which you bring life to small worlds.
https://www.youtube.com/watch?v=1ilWTOb63Q4
Links
- Web page : http://mojogamejam.com/game/13/
- Download : http://mojogamejam.com/uploadedfiles/archives/1493076261FloraisonBUILD_01.zip
- Download (Google Drive) : https://drive.google.com/open?id=0B6btxnViKb9Ackl2SEtVMHpCVlE
| Original URL | https://ldjam.com/events/ludum-dare/38/floraison |
Ratings
| Overall | 15th | 4.25⭐ | 42🧑⚖️ |
| Fun | 218th | 3.487⭐ | 41🧑⚖️ |
| Innovation | 267th | 3.359⭐ | 41🧑⚖️ |
| Theme | 2th | 4.538⭐ | 41🧑⚖️ |
| Graphics | 1th | 4.902⭐ | 43🧑⚖️ |
| Audio | 29th | 4.211⭐ | 40🧑⚖️ |
| Humor | 567th | 2.094⭐ | 34🧑⚖️ |
| Mood | 4th | 4.65⭐ | 42🧑⚖️ |
| Given | 32🗳️ | 43🗨️ |
As everyone said this was very relaxing, the mood was great and I enjoyed getting all those gems, one minor thing, on the last planet it's hard to complete all of it because if you try filling near the gate you exit the game and have to start over (maybe the portals could be high so they can only be reached using the middle button?).
I REALLY like the design of the ship it's very elegant, and those particle effects were well done!
I'd really like a longer version with a few more features for mobile just to relax and pass time.
Overall very good job :)
I think it needs a challenge or more things to interact with though.
Your game is amazingly polished and complete. You did a great job on every aspect of it and we can only see the attention you had on details to make it a very pleasant experience. The only regret I had was maybe not to be able to stop for a second and quietly appreciate the art, animations and music. Anyway I think you make us forget this has been made in only three days. Congratulations !
It's rated <3
Gameplay was nice and smooth, not a lot of gameplay elements, but it fits the chill vibe the game has. Music works well. Would love to see a bit more challenge in one way or another.
Excellent job.
If you want to check out our game: https://ldjam.com/events/ludum-dare/38/dr-zorongo
Went back and saw that you can actually turn the ship around, pull out, etc. and things made much more sense after I realized that I should use my gamepad. :P
Anyways, great job! The game is very cohesive as a whole and everything is really brought together as a unified vision; I appreciate that, particularly the music and sound design as well. Very zen. I would echo the concern about motion sickness. I think that applies more when playing fullscreen. Perhaps just notching down the movement speed a tad and zooming out slightly would help that and be more in line with the "calm" aesthetic? (Or maybe it's just fine as is.)
The glyph-like font was a nice touch too!
I take the opportunity to thanks you all for your reviews. :grin:
It is hard to call this a game, but the way you push to fly towards the red hoops to add some objective and create some interactivity is smart and subtle.