I Burn by mamoniem

[raw]
made by mamoniem for LD 44 (JAM)

This game is about you, me & everyone else. This is one of the weirdest things I've ever done, but it's LDJam, so whats the point if not making something weird!

Till the last moment, there were many texts in the game, and I decided to remove all of it, and make you feel, imagine & remember your own stories. This can be more biased to be an experience than a game, but still, it is worth a play! It won't take long from you!

Team: Just me https://twitter.com/_mamoniem

Screenshots: youtube<em>thumbnail</em>1280x720.png

Ratings

Given 124🗳️ 29🗨️

Feedback

Noey
01. May 2019 · 07:21 UTC
It is a bold and inspiring attempt. The melting candle reminds me of my life.
Zesix
01. May 2019 · 08:04 UTC
An innovative game with existential themes! Well done.
JofersGames
01. May 2019 · 10:34 UTC
MOOOOD :D
Kajetan Andrzejak
01. May 2019 · 10:37 UTC
Very interesting and inspiring at the same time!
Lubaka
01. May 2019 · 14:16 UTC
If you just tried to get me into an existential crisis than that was a good attempt if i've seen any!

Its not really a game, but i think i liked it!

Good job!
qlqrcoisa
01. May 2019 · 17:05 UTC
Very good!
brinkhousegames
01. May 2019 · 18:34 UTC
Wow. That was interesting. With headphones on I really just sat with it for a while, thinking about a lot of different things going on in my life. I think you made the right choice to remove the texts and let the audience infer what they will, much more personal that way. Not a game but an interesting experience nonetheless.
PixScope
01. May 2019 · 20:50 UTC
I liked it!
RedHermit
01. May 2019 · 20:53 UTC
Beautifully done! The music is wonderful, and the experience is perfectly paced.. not too long, not too short.. way to go outside the norm for the first time, and create this!
shubart
01. May 2019 · 21:13 UTC
genious ! Exactly the kind of experience i appreciated. Thank you very much for your game
Jam373
01. May 2019 · 21:15 UTC
Incredible animated experience, I can tell you must be a pro! The music is beautiful too! and to top it all off, really poignant metaphor.
sahoskins1
01. May 2019 · 21:27 UTC
This is pretty bold and very creative. The music makes this in my opinion. Very well done on creating a very unique experience.
Nebrazif
01. May 2019 · 21:59 UTC
It's a real experience! I felt really bad for this poor candle: '(
MsAlison
01. May 2019 · 22:01 UTC
Haha a bit weird ! It's a strange idea but has a good effect !
ryusui
01. May 2019 · 22:05 UTC
Amazing. I wouldn't call it a game, but it's definitely an experience between the animation and music.

Now I'm wondering about the text you cut...
Poffle
01. May 2019 · 22:06 UTC
This was quite powerful, with no small help from the beautiful music. Obviously not a game as you say but a little piece of art. Oddly, really enjoyed this one.
-banzi
01. May 2019 · 22:20 UTC
I had an urge to click on something. Sadly I couldn't. I am kidding, nice try to do something different.
Yaen
01. May 2019 · 22:31 UTC
Only saw the thumbnail and was really surprised when there was a face on the candle after opening the build. I was surprised again, to note that none of the controls that I tried worked until I "got it". It was kind of shocking and sad to see that face melt. Overall it fits the theme very well and was executed quite well too. It has no interactive element. It's not a game. But who cares if it's a game or not? It wasn't fun but it made me feel and that's what matters.
Fascinating work!

My only real critique would be that the flame looks way too detailed for a candle flame. It looks more like a campfire-sized flame. All this detail kind of distracts from what's important here too so if I'd change one thing about this, it'd be that.
Absent
01. May 2019 · 22:47 UTC
While I do understand the attempt at creating an "experience" more than a game I feel this lacks much of anything. It's not a game at all, lets not call it that, the only interaction I had with it was managing to open the console by pressing every key on my keyboard in an effort to do something and clicking the quit button at the end. I'd be more OK with the game if I'd interacted with it at ALL, even if the candles eye's just followed my mouse. But no, none of that, this is an "experience."

I'll give credit where it's due, the visuals are nice and the music, though, generic, is well done. But thats about it. As for messages or feelings to be taken away from it... Well, its a generic one at best. I don't feel that there is any real creative effort to portray something because it is simply too generic for that. You have an unoriginal metaphor (Like geez a melting candle can be compared to endless numbers of sad things to sound "deep") paired with generic sad music in an effort to manipulate something out of the viewer. It sets a "mood" but it doesn't have a message, and anyone can take about any message from it because of just how basic it is.

I appreciate the attempt to create something weird and meaningful in the limited time, but I feel that this kind of misses the point of a game jam. Because its not a game, its an animated short with a quit button at the end.
mike_inPrinciple
02. May 2019 · 00:05 UTC
I haven't participated so I am not able to rate, but I can give some feedback:

1. The visuals are pretty well done for what it is. The erosion of the candle is very subtle.

2. My life isn't long enough to spend watching a candle decrease in vertical size over time. I would say "I'd rather watch grass grow", but on this occasion, the two are comparably dull.

3. This is not a game. You did mention it's more of an "experience". All I experienced is loud music and a mildly bored anthropomorphised candle staring at me.

4. I'm not a huge fan of pretentious "experiences", my apologies.
Thenerdster
02. May 2019 · 06:09 UTC
animation was very well done, It was sad to see the face melt away. Nice take on the theme, really cool idea!
Eduardo Yukio
03. May 2019 · 20:23 UTC
The music is good and the graphics are nice too, but it is simply not a game. What differentiates a game from a movie or other medias is the interactivity. Even controversial games of the genre "walking simulator" has some kind of interactivity: you have to walk and point your camera to where you want. Regardless of the quality of your work, it simply doesn't make any sense to be here on Ludum Dare.

This is a game event. You submitted a "JAM GAME", it's literally written on top of the page. I was expecting a game. So I pushed every button of the keyboard and managed only to open the console and change the camera on the Spectator mode, but that was it. I got disappointed. Your work has quality, but not on a game event, maybe in an art one.
jordantanner
04. May 2019 · 11:50 UTC
@mamoniem Very pretty. Didn't stay til the end. I assume it melts.
paulhocker
06. May 2019 · 02:33 UTC
interesting idea -- great mood -- thanks for making this
hawec
06. May 2019 · 13:26 UTC
There doesn't seem to be any interaction, so by definition I guess it's not really a game. As an experimental short film I find it to be really interesting though. The candle model, the music, and the mood are all great. It also fits the theme in an interesting way. I really have no idea how to rate it though...