Slime Assault by Bumblepie

With overpopulation on earth becoming an overwhelming threat to humanity's future, the discovery of a small habitable planet offers some hope. However, due to its size, a fierce war erupts over control of who can colonize it first. Of course, actually fighting each other is illegal in the future, so instead we passive-aggressively terraform the planet to divert the terrifying slime monsters towards their colonies instead of ours.
Download the Windows version of the game here
Slime Assault is an Online Multiplayer Turn Based Strategy game in which you have to divert the slime monsters towards the enemy colonies, while protecting your own!
How to play
Unzip the file, and run Slime Assualt.exe
Click on the tiles to indicate that you want to rotate them (anti-clockwise only), and once you're ready, click end turn. Both player's changes to the battlefield will take place, and then the slime monsters will randomly move around the map. Try to divert them away from your green colonies, and towards the enemy red ones. You may rotate up to five tiles each turn. As the war wages on, more colonies for both players will pop up (along with more slime monster lairs) forcing your strategy to evolve over time. The first player to lose all their health (from slimes running into their colonies) loses.
Notes
- Make sure to click "Ready up" when in a game lobby with another person to start the game.
- Unity's multiplayer sessions can be a bit buggy at times (and the multiplayer servers can go down). If restarting the game doesn't work, try selecting diffe!rent servers from the main menu in the top right.
- If noone's online in game, check if I'm online at twitch.tv/oce_humblepie and leave me a message if you want to play. I'll be trying to stream LD games around 6-10pm NZST.
Ratings
| Overall | 701th | 2.706⭐ | 19🧑⚖️ |
| Fun | 733th | 2.294⭐ | 19🧑⚖️ |
| Innovation | 622th | 2.647⭐ | 19🧑⚖️ |
| Theme | 718th | 2.412⭐ | 19🧑⚖️ |
| Graphics | 681th | 2.429⭐ | 23🧑⚖️ |
| Audio | 381th | 2.864⭐ | 24🧑⚖️ |
| Humor | 513th | 2.235⭐ | 19🧑⚖️ |
| Mood | 655th | 2.611⭐ | 20🧑⚖️ |
| Given | 15🗳️ | 13🗨️ |
But I'm in the east of the world, and wait minutes seeing no one is playing this game.
Can't wait for playing it.
Suggest for a offline(like local multi seats) version sincerely.
If you have time, I would appreciate you taking a look at our game:
https://ldjam.com/events/ludum-dare/38/run-cola-run
While possible to run and play if you have friends participating in LD, you still need to gather together and play that game at the same time. Which doesn't happen that often - also as a team you can rate 2 different games with 2 people at that point, instead of playing just 1 multiplayer one.
Overall, as I went through the struggle, the graphics art is interesting and the mood is there (with the music).
While possible to run and play if you have friends participating in LD, you still need to gather together and play that game at the same time. Which doesn't happen that often - also as a team you can rate 2 different games with 2 people at that point, instead of playing just 1 multiplayer one.
Overall, as I went through the struggle, the graphics art is interesting and the mood is there (with the music).
Kudos for doing a multiplayer online game within the context of a Ludum Dare though. That is ambitious!
As others have said, I admire the ambition of a multiplayer game for LD, but perhaps adding a single-player or offline mode would have been helpful.