Pourparler by moi93101
Hey ! This our game for Ludum Dare 44 : Your life is currency.
It is a game full of fun where you play a hostage trying to stay alive and to be the last hostage to gain as much value as possible. You can interact with the raider to increase your chance of survival. It was meant as a rogue-like game with possibility to choose a character with different traits, to have different raiders and the possibility to aquire different traits during a try.
But time is time and noob is noob :smiley: Enjoy !
PS: Use a headphone to enjoy music !

| Windows | https://mega.nz/#!ecgmxAiB!oWMxmeLVhQdI7jEFAdzlI7X6SnlUOBhcJ-myqbz_ypg |
| Original URL | https://ldjam.com/events/ludum-dare/44/pourparler |
Ratings
| Given | 27🗳️ | 20🗨️ |
Error
classes/events/TimedHostageTalk.lua:13: attempt to call method 'hostageSay' (a nil value)
Traceback
classes/events/TimedHostageTalk.lua:13: in function 'trigger'
classes/TimedEvent.lua:13: in function 'update'
classes/handlers/EventHandler.lua:30: in function 'update'
gamestates/game.lua:77: in function 'update'
[C]: in function 'xpcall'
Error
classes/events/TimedHostageTalk.lua:13: attempt to call method 'hostageSay' (a nil value)
Otherwise, interesting game ! :) Well done !
Otherwise I like the fact that you made the game for fun, that's what game jams are for :wink:
We will repair that :)
Update: repaired !
Like @saering I had some difficulties to understand what everything meant, so I also just tried to keep low by crying and not making attention (after seeing that the other stuff hurt my survival rate). Other than that great mood and style!
Obs: The PC on the desk looks weirdly out of focus though
```
Error
classes/events/RaiderPanic.lua:17: attempt to index local 'hostage' (a nil value)
Traceback
classes/events/RaiderPanic.lua:17: in function 'applyMod'
classes/events/RaiderPanic.lua:42: in function 'trigger'
classes/handlers/EventHandler.lua:50: in function 'update'
gamestates/game.lua:77: in function 'update'
[C]: in function 'xpcall'
```
Error
Syntax error: classes/events/RaiderPanic.lua:40: 'then' expected near 'self'
Traceback
[C]: at 0x7ffa51633340
[C]: in function 'require'
classes/Events.lua:3: in main chunk
[C]: in function 'require'
classes/handlers/EventHandler.lua:1: in main chunk
[C]: in function 'require'
gamestates/game.lua:2: in main chunk
[C]: in function 'require'
main.lua:23: in function 'load'
[C]: in function 'xpcall'
[C]: in function 'xpcall'

Do I need to download some additional library to fix this?