The World At Your Feet by Geared Games


A tiny world revolves underneath your character. Shoot objects into the world from your feet and stack them up to get as high as possible!
Links
- Title: The World At Your Feet
- Download: http://gamejolt.com/games/TWAYF/251647
- Source Code: https://github.com/GBeuneker/TWAYF
---------------------------------------POST JAM---------------------------------------
Because I thought this was a really fun game I decided to polish it up a bit post-jam and put it on the google play store! Please note that this is post-jam so not to be used for judging!
With that said, check out the game for android here: Play Store - Orbit Hop
Ratings
| Overall | 197th | 3.481⭐ | 29🧑⚖️ |
| Fun | 84th | 3.72⭐ | 27🧑⚖️ |
| Innovation | 63th | 3.8⭐ | 27🧑⚖️ |
| Theme | 30th | 4.2⭐ | 27🧑⚖️ |
| Graphics | 266th | 3.28⭐ | 27🧑⚖️ |
| Audio | 272th | 2.875⭐ | 26🧑⚖️ |
| Humor | 268th | 2.522⭐ | 25🧑⚖️ |
| Mood | 333th | 2.92⭐ | 27🧑⚖️ |
| Given | 15🗳️ | 23🗨️ |
I played your game. I have some feedback that I hope you can use.
Great game. It's easy to get into, and it explains it self after playing a bit. I wish I somehow got told in a way that the objective is to jump high. I didn't get that before the end, and if it somehow could be a bit easier to start with and then escalate. I found it hard to get over 5 meters.
Really cool game you should keep working on it.
Wow you actually raise a really good point. There was still something that bothered me a bit about the game, but I couldn't quite put my finger on it. I think you just pinpointed exactly what I have to improve on! I will definitely be looking into changing the shapes.
Thanks for the feedback!
Graphics and music are adequate (nice Mega Man paintover) ;)
I would have preferred some more control though, maybe the option to slow down or speed up the rotation by pressing left and right might have helped a lot in making the game a bit tighter.
Also I think it may have been nice to use two different keys for jumping and dropping items, as often when I wanted to jump from a building to reach a higher place, the guy dropped another house.
I wonder why the game is 30 MB though. Did you pack some debug stuff into the exe?
Pretty neat that you made a post-jam Android version.
The graphics look mostly polished. The music is a little cheery for my taste, but it works.
There is a lot of complex games in thi jam but instead of that, for me, this game is one of the greatest games of the LDJAM38, It's not easy to make a simple mechanic to entertain people.
Music fits very well, the mechanic is simple but is complex enough to keep the possisbility of doing some cool tricks to reach a higher jump.
Really nice work. You can polish the idea of the game to monetize in google play/app store markets, good job!
Also yeah more complementarity between the objects could help you build structures... Add some physics in the mix and this could get pretty crazy.