Ed in his green vehicle by Fedor

My first game using Unity. I've learnt a lot and I'm sure I'm going to create something else with this engine.That was a hard time but I'm happy that I could participate this time. Play and give some feedback!!
| HTML5 (web) | https://mpanowicz.itch.io/ludumdare39 |
| Original URL | https://ldjam.com/events/ludum-dare/39/ed-in-his-green-vehicle |
Ratings
| Overall | 827th | 2.526⭐ | 21🧑⚖️ |
| Fun | 758th | 2.526⭐ | 21🧑⚖️ |
| Innovation | 841th | 2⭐ | 21🧑⚖️ |
| Theme | 367th | 3.579⭐ | 21🧑⚖️ |
| Graphics | 741th | 2.474⭐ | 21🧑⚖️ |
| Audio | 524th | 2.474⭐ | 21🧑⚖️ |
| Humor | 646th | 1.529⭐ | 19🧑⚖️ |
| Mood | 769th | 2.353⭐ | 19🧑⚖️ |
| Given | 13🗳️ | 16🗨️ |
For a first game, this is not a bad game! Keep learning, keep trying, that's the only way to do! ;)
I liked the control scheme. It was simple and straightforward. The car behaved the way I expected it to. I drive into the grass, the car slows down a bit. I drive into a rock (?), I get slowed down a bit. The gas is pretty obvious. So good job on all of that!
I feel like my performance in this game is limited by the random generation of gas. Even if I collect every gas canister I see, I still eventually run out. So it might be worth tweaking (increasing) the generation rate, and at the same time make it so that getting gas requires some more skill (maybe rocks sometimes generate near gas so you have to carefully drive around them?).
Otherwise, I'm really impressed that you learned Unity during the Jam. That's an impressive feat. Good luck! :-)
To take it to the next level, some sort of win condition is essential.
Is it really a green vehicle if it runs on gas? :smile:
- cute truck
- music track was simple and cheerful
- happy colored graphics
Things for improvement
- it was unclear if I should be avoiding the pot holes or hitting them
- it is unclear what the ultimate goal is? see how far you can make it?
- the road waving made me slightly nauseated.
The UI and sounds could use a bit of polish but it's pretty good.
The one problem is that how long you can last is pretty much just getting a lucky RNG roll because even if you collect every gas can you'll still lose eventually from unlucky spawns. It's something that's hard to do right so I'm willing to look past that.
- flickering textures(it is really bad and some people can get headache or motion sickness)
- after travelling something like 700 points i started seeing how level was generated(propably after 1200 player would be faster than level generation, but I have not tested it, it is just my guess)
- item generation could be better - fuel spawned inside hole
- instead of adding high amount of speed at once, add small amounts over time, there for it wont be visible and would make game more fun.
But except those complains, the game is pretty fun to play, by the way I scored 945.74 :)
Would have loved to see it get more difficult over time, and also would have loved to hear some sound effects too ([BFXR](http://www.bfxr.net/) is a great tool if you get stuck for those.). Everything else that was needed was there. Maybe your next game can include some mad drifting! :race_car:
Keep up the gamedev. :smile: :thumbsup: