{"author_link":"\/users\/pixlark","author_name":"pixlark","author_uid":"1005443","comments":[{"author_name":"Fengol","author_uid":"1003116","time":"2017-08-01T08:04:56Z","epoch":1501574696,"modified":1501574696,"text":"I love how you've used the \"can't move while jumping\" limitation as a mechanic. Very sneaky puzzles as well! Awesome","likes":2,"format":"md"},{"author_name":"supremefist","author_uid":"1033948","time":"2017-08-01T09:21:06Z","epoch":1501579266,"modified":1501579266,"text":"Really nice puzzles and well executed. I really like the guitar sounds! Very creative. It would be good if there was some alarm or indicator when your power is getting low so that you can more easily learn about the fact that the top left number represents how much \"movement\" you have left. Great entry, though!\n\nRemember to rate other games so you can gain more visibility and get more ratings!","likes":1,"format":"md"},{"author_name":"Emery","author_uid":"1032220","time":"2017-08-04T11:28:59Z","epoch":1501846139,"modified":1501846139,"text":"The game is really fun and enjoyable. The puzzles are really fun and I had a great time. Good Job :)","likes":1,"format":"md"}],"format":"md","images":["ld39\/37334-92d5c6e6cdf6a769ea8c5a43559aaebc.png"],"links":[{"url":"https:\/\/app.box.com\/s\/9i6f0mnahp8a91ps903p2a1wjtqaw25l","text":"Windows"}],"metadata":{"g_key":"52288","g_author":"1005443","g_event":"LD39","g_eventkey":"74","g_subevent":"COMPO","g_urlkey":"239498","g_title":"Don't be Square","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"37334","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"37334","n_urlkey":"239498","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/dont-be-square","n_slug":"dont-be-square","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"5443","n_created":"1501140036","n_modified":"1501453495","n_version":"109475","n_status":"COMMIT"},"node":{"id":37334,"parent":32802,"superparent":9,"author":5443,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-07-30T22:15:58Z","created":"2017-07-27T07:20:36Z","modified":"2017-07-30T22:24:55Z","version":109475,"slug":"dont-be-square","name":"Don't be Square","body":"![title.png](\/\/\/raw\/345\/1\/z\/5ade.png)\n\n# Don't be Square\n\nYou are a square robot in a dying grey world. Your only objective is to get to each recharging station before you run out of power. *As a robot, you can't control the way you move in the air, so each jump has to be aimed using slopes.*\n\n# Controls\nWASD to move\n\nSpace to jump\n\nR to restart\n\n- - -\n\nNOTE: I am not using github at the moment because for some reason it is uploading at 80 KiB\/s which is awful considering how big Unity likes to make it's project files. If I was using SDL or something it wouldn't be a problem but I wasn't confident that I could have implemented this game in SDL in only 48 hours.","meta":{"cover":"\/\/\/content\/345\/1\/z\/5a07.png","link-01":"https:\/\/app.box.com\/s\/d19506fawfgiwalccv4vxuia516igu7r","link-02":"https:\/\/app.box.com\/s\/9i6f0mnahp8a91ps903p2a1wjtqaw25l","link-02-tag":"42337","author":[5443]},"path":"\/events\/ludum-dare\/39\/dont-be-square","parents":[1,5,9,32802],"love":0,"notes":3,"notes-timestamp":"2017-08-04T11:28:59Z","grade":{"grade-01":5,"grade-02":5,"grade-03":5,"grade-04":5,"grade-05":5,"grade-06":4,"grade-07":4,"grade-08":4},"magic":{"cool":115.96670152276,"feedback":0,"given":4.875,"grade":4.625,"grade-01-average":3.333,"grade-02-average":3.667,"grade-03-average":4,"grade-04-average":3,"grade-05-average":2.667,"grade-06-average":3.5,"grade-07-average":1.5,"grade-08-average":3,"smart":-2.4695169603307}},"text":"![title.png](\/\/\/raw\/345\/1\/z\/5ade.png)\n\n# Don't be Square\n\nYou are a square robot in a dying grey world. Your only objective is to get to each recharging station before you run out of power. *As a robot, you can't control the way you move in the air, so each jump has to be aimed using slopes.*\n\n# Controls\nWASD to move\n\nSpace to jump\n\nR to restart\n\n- - -\n\nNOTE: I am not using github at the moment because for some reason it is uploading at 80 KiB\/s which is awful considering how big Unity likes to make it's project files. If I was using SDL or something it wouldn't be a problem but I wasn't confident that I could have implemented this game in SDL in only 48 hours.","title":"Don't be Square"}