Cowry - A game about change by johanhelsing
Cowry shells were used as an ancient currency prior to the adoption of coins.
This is game is about change in at least 4 different ways.
Controls are the arrow keys (and space if you get stuck).
Please leave a comment if you thought this was fun or weird or both :)



Disclaimer: I did not create the font myself (LiberationSans)
| HTML5 (web) | https://jhelsing.itch.io/cowry-ld44 |
| Windows | https://jhelsing.itch.io/cowry-ld44 |
| macOS | https://jhelsing.itch.io/cowry-ld44 |
| Linux | https://jhelsing.itch.io/cowry-ld44 |
| Source code | https://github.com/johanhelsing/cowry-ld44 |
| Original URL | https://ldjam.com/events/ludum-dare/44/cowry-a-game-about-change |
Ratings
| Given | 25🗳️ | 25🗨️ |
The split-combine mechanic is quite interesting and could make for a nice puzzle game if you develop this further.
Maybe it's a bit weird, I'd rather say that it is unique :wink:
Really moody, those are just objects but I felt for them a bit :smile:
Great job and hope you'll extend it!
Managed to fly off the level the first time by mistake at the end.
Also, I thought "change in at least 4 different ways" in the description meant there were 4 different endings, but I only managed to find one. Was that the only?
Simple but powerful. Thanks for a game that is more than a game. :)
The mood in this little game is really great, man. When you have to split up in the game, it definitely made me feel something. We've all been there. Change is definitely hard. The message this game sends is really insightful and important, and I think you nailed it.
Gameplay-wise, the physics were fun to play around with. As others have said, it would have been nice if the experience was a little longer. But hey, we had a weekend, right? Was that you playing the acoustic guitar? Sounds nice. All in all, great work, sir!