{"author_link":"\/users\/blunt","author_name":"blunt","author_uid":"1014936","comments":[{"author_name":"funkb","author_uid":1029015,"time":"2017-12-05T18:23:41Z","epoch":1512498221,"modified":1512498221,"text":"This is a neat little game, like the balance of taking the near bounty or tryin for the chests, quite entertaining.","likes":0,"format":"md"},{"author_name":"pcmxms","author_uid":"1057854","time":"2017-12-06T21:04:56Z","epoch":1512594296,"modified":1512594296,"text":"Nice little game. One suggestion, though: add a \"drop goods\" button. It's not cool when you have the treasure chest and the shark gets you. haha ","likes":0,"format":"md"},{"author_name":"SlavicGames","author_uid":"1056930","time":"2017-12-06T21:18:12Z","epoch":1512595092,"modified":1512595092,"text":"Funny game, I really like how is diver controlled. Bubble stream is little bit bugged, sometimes it shoot me to the surface but in most of cases no.\n\n","likes":0,"format":"md"},{"author_name":"Jack Maxwell","author_uid":"1057498","time":"2017-12-06T23:07:25Z","epoch":1512601645,"modified":1512601645,"text":"Graphics style is really cool, and I like the UI. Gameplay is fun too. Good work!","likes":0,"format":"md"},{"author_name":"interpol","author_uid":"1054028","time":"2017-12-06T23:21:37Z","epoch":1512602497,"modified":1512602544,"text":"Yes, very nice graphics, but you should add some cute animations in future.\n\nIn my opinion, speed scale a little bit high, don't you think? It feels that 3 gems shouldn't slow you down so much.\n\nOk, so, about the gameplay: It is good, and the idea of this underwater thing (I don't know to call that) which pushes you up is very good, no need for boring and slow diving. I want to see some extra items and goals which will make diving more reasonable, you can do some brainstorm if you are interested in supporting the game.\n\nAnd I think that that gameplay is very good for mobile phones. Think about that as your main platform.\n\nGood luck, hope you'll find my feedback useful.","likes":0,"format":"md"},{"author_name":"Jacob-Janerka","author_uid":"1058498","time":"2017-12-07T10:22:34Z","epoch":1512642154,"modified":1512642154,"text":"Hey this was really fun. I agree with interpol with the variations of slowing you down with the different valued treasure. I can imagine this easily having multiple levels if you decide to keep working on it. ","likes":0,"format":"md"},{"author_name":"loveapplegames","author_uid":"1006791","time":"2017-12-10T19:45:22Z","epoch":1512935122,"modified":1512935122,"text":"Simple concept, but with surprising depth as regards strategy.  Graphics are charming too.  I have some simple suggestions.  I don't like the controls much, I would have preferred a normal cursor key control.  Also the fully loaded diver is a bit *too* slow, you want to be able to drop cargo or have a higher speed when fully loaded.  ","likes":0,"format":"md"},{"author_name":"Mike Cullingham","author_uid":"1000356","time":"2017-12-13T14:46:13Z","epoch":1513176373,"modified":1513176373,"text":"Good idea for the theme.  The speed seemed to drop really steeply all of a sudden, so a button to drop that last treasure would have been appreciated.  I found that diving to the bottom wasn't really worth it because the treasures near the top respawned and I could do many short trips to increase my score per second.  As an aside: an interesting change might be if the weight pulled the diver to the bottom rather than strictly controlling speed.  ","likes":0,"format":"md"}],"format":"md","images":["ld40\/67099-dc7ae6f1f1c9d105900f424c9a340583.jpg"],"links":[{"url":"https:\/\/blunt.itch.io\/diving-for-ludum","text":"HTML5 (web)"},{"url":"https:\/\/blunt.itch.io\/diving-for-ludum","text":"Windows"}],"metadata":{"g_key":"52334","g_author":"1014936","g_event":"LD40","g_eventkey":"70","g_subevent":"JAM","g_urlkey":"239534","g_title":"Diving for Ludum","g_status":"USEAR3","g_place":"99999","g_commentcount":"8","g_site2_node_id":"67099","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"67099","n_urlkey":"239534","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/diving-for-ludum","n_slug":"diving-for-ludum","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"14936","n_created":"1512431551","n_modified":"1512645367","n_version":"203766","n_status":"COMMIT"},"node":{"id":67099,"parent":49883,"superparent":9,"author":14936,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-12-05T00:19:33Z","created":"2017-12-04T23:52:31Z","modified":"2017-12-07T11:16:07Z","version":203766,"slug":"diving-for-ludum","name":"Diving for Ludum","body":"One man and his ship went to dive for treasure. Gamepad support. Made by Dame (Blunt Games) and Joe (popped his first game and first LD cherries)![LD40_GamepadSupport_2017_12_04_09_08_36_529.jpg](\/\/\/raw\/85a\/3\/z\/c3bd.jpg).\n\nUpdated the web version to remove the CRT shader as it looked like bum.","meta":{"author":[14936],"allow-anonymous-comments":"1","cover":"\/\/\/content\/85a\/3\/z\/c407.jpg","link-01":"https:\/\/blunt.itch.io\/diving-for-ludum","link-01-tag":"42336","link-02":"https:\/\/blunt.itch.io\/diving-for-ludum","link-02-tag":"42337"},"path":"\/events\/ludum-dare\/40\/diving-for-ludum","parents":[1,5,9,49883],"love":0,"notes":8,"notes-timestamp":"2017-12-13T14:46:13Z","grade":{"grade-01":13,"grade-02":13,"grade-03":12,"grade-04":13,"grade-05":13,"grade-06":12,"grade-07":10,"grade-08":12},"magic":{"cool":76.739096221476,"feedback":10,"given":6.625,"grade":12.25,"grade-01-average":2.955,"grade-02-average":2.818,"grade-03-average":2.6,"grade-04-average":3.682,"grade-05-average":3.136,"grade-06-average":2.35,"grade-07-average":2.375,"grade-08-average":2.75,"smart":-2.584416450101}},"text":"One man and his ship went to dive for treasure. Gamepad support. Made by Dame (Blunt Games) and Joe (popped his first game and first LD cherries)![LD40_GamepadSupport_2017_12_04_09_08_36_529.jpg](\/\/\/raw\/85a\/3\/z\/c3bd.jpg).\n\nUpdated the web version to remove the CRT shader as it looked like bum.","title":"Diving for Ludum"}