DRAGLUTTONY by Reality Blind


Don't overfeed your baby dragon !
Dragluttony is a game where you need to overfeed your opponent baby dragon.
:videogame::videogame: 2 PLAYER ONLY GAME
But ATTENTION please ! It's a known fact that dragons can grow really fast... so preserve yours from OBESITY or fly for your life !
You have 3 rounds to prove that you are not a stupid wizard who don't care about his dragon.
(Short usefull tip: Dragons favorite food is your flesh)
- Available in english and french !
- Better experience with 360 controllers
- :flag_be: 100% handmade by a belgian team of 3 members ! :beer:
- We have really cool dragons
- It's our first Ludum Dare !
https://youtu.be/SX0Zy2g-JZA
:gear: BUG FIXES
- Clouds animation
- Keyboard controls and gamepad controls for player 2, some inputs were inverted
- Little dragons grow more quickly, giving a better feedback when they gonna change into medium ones
- Physics on food improved to look better
- The exit button is now located in the game room too
- The game should launch on fullscreen on any resolution
- The random brooms spawn with a small rotation, as it was originally intended, avoiding food getting stuck in the air sometimes
- Gravity : More pleasant to play and watch, and allowing food to bounce on the ground, making it easier to feed the opponent’s dragon
- Scores will remain longer on the screen, so now you have time to make fun of your buddy
- REAL KEYBOARD CONTROLS ! Gamepad inputs changed a little too, now there’s only one key/button to rotate your wizard
- Escape to quit the game, F or Alt + Enter for fullscreen
| Windows | https://realityblind.itch.io/dragluttony |
| Original URL | https://ldjam.com/events/ludum-dare/40/dragluttony |
Ratings
| Overall | 195th | 3.829⭐ | 107🧑⚖️ |
| Fun | 367th | 3.525⭐ | 104🧑⚖️ |
| Innovation | 192th | 3.663⭐ | 106🧑⚖️ |
| Theme | 468th | 3.549⭐ | 105🧑⚖️ |
| Graphics | 61th | 4.491⭐ | 110🧑⚖️ |
| Audio | 138th | 3.813⭐ | 101🧑⚖️ |
| Humor | 152th | 3.757⭐ | 105🧑⚖️ |
| Mood | 207th | 3.748⭐ | 103🧑⚖️ |
| Given | 141🗳️ | 129🗨️ |
But few things was a bit awakward for me:
- msi installer and no webplayer version
- it's kinda hard to throw sth with this short stick :D
- game didn't go fullscreen for me (there was edges of my desktop sticking out) - resolution 1920x1200
- no exit button and no GUI - this one is really bad!!
Overall it's really great and fun entry! :)
This will change for future versions :)
I changed some options on the project and it should launch in fullscreen now, could you test it when it will be online ?
Again, thanks for your feedback :)
EDIT : I found how to export just the .exe, the exit button is now located in the room and the new build is online
Love the graphics, music and gameplay! Such a great job! Keep up the good work :3
I think we will continue developping Dragluttony with waaay more content in the future :)
If there was a way to better aim or interact with projectiles, this would be awesome! It’s like air hockey, but with food :).
(special mention for " ocupocus") , your caracters are really cute , love this .
Ps: Belgium Strong , ( i come from Lille ) =)
Keyboard controls are not as good as controller's one, that's sure. The problem was to find some keys in common between AZERTY and QWERTY to allow two players on the same keyboard. The rotation keys are the main problem I think, if you have any suggestions don't hesitate to submit them :)
@lhouyez Ahah, le Hocus Pocus est mon préféré aussi, on a enregistré tous ces sons quelques heures avant la fin de la deadline et on s'est bien marrés :D
@xclementx Merci beaucoup, les dragons et les sorciers viennent d'une madame par contre (ma copine) :D
For all the others : thanks again supporting us !
@peppersalt I fixed that, the brooms now spawn with a little rotation (as it was the case before but was scrapped for an obscure reason), allowing the food to travel through the screen, particularly hilarious when you spawn a freeze potion that travels to your opponent :D
Le design est parfait, les sons aussi : "Hocus pocus !"
Le niveau de finition est assez ouf ... Vus n'avez pas du beaucoup dormir :)
Félicitation à toute l'équipe !!
Merci beaucoup pour le feedback ça fait extrêmement plaisir :D
Yeah, there's not much I can add to it that hasn't been said. Game does look polished and a lot of fun, and that it can be played with a controller is a big bonus. It feels just right, even though I can't enjoy it to its full extent. I'm sure that my team would have a blast if we could sit down around to play it. Anyhow, keep up the good work! :whale:
Anyway, one of the best entry i've seen so far. Awesome graphics, fun idea of overfeeding dragon, need some dexterity to play. Great job.
@Reality Blind
I'll check back later tonight :)
The art looks amazing, really makes me wanna try it
Come to think of it, it very well could be that its launching in full screen -- I have had issues with game maker launching in full screen so maybe its something with my graphics card or my computer and not just with game maker. Thanks for the quick responses, I'll keep an eye out for that build.
Thanks for your interest, I hope you will like the game :)
I especially liked the introduction screen where you were still able to try out the controls.
Initially, neither of us got how to "throw" the food and we started just putting the food on the brooms. After finding out the throwing trick it was a blast though!
Thanks all for all the love in the comments :heart:
Pros:
- The look, obviously
- The conjuring of different foods is a nice touch
- Good set of instructions and xbox controller support
- wonderful animations and character designs
Cons/Suggestions/Observations:
- I wish the spin move was more impactful so I could like lacrosse toss my food at the other baby dragon. Maybe have the player rotate the stick so they could wind up and really slam that food across the screen OR do it with finesse and shoot it up and over like a basketball.
- Being higher up than your opponent seems to always be an advantage.
- What is that thing that's freezing me when I conjure it? It seems to happen randomly.
Overall this is AMAZING for a first entry, excellent job guys.
The thing that froze you is a Freeze Potion, it has a 10% chance (or 15 I don't remember) to replace a food item when you use your spell. More potions are planned, and they will be easier to see !
@joe-sycalik Yup, falling food through the brooms happened with our last bug fix, as we changed physics properties and rotation speed of the players sometimes collisions shapes don't really collide, it will be fixed.
Did it happen often ?
For post-LD version I will start again from scratch, and the player will have two separate collision shapes, one for the broom, and one for the wizard so the broom will stop changing the position of the player when rotating against boundaries :)
Check out my game if you've got the time : https://ldjam.com/events/ludum-dare/40/technologis
EDIT : I did check your game, and encourage people trying it too it's really cool ! :smiley:
The art looks too good, the idea was brilliant as well.
I'm inspired, Keep it up!