{"author_link":"\/users\/poetryoffear","author_name":"poetryoffear","author_uid":1003751,"comments":[{"author_name":"Michael Clavell","author_uid":"1051849","time":"2017-12-05T03:57:19Z","epoch":1512446239,"modified":1512446239,"text":"Controls took some getting used too, but it ended up a cool, challenging game.","likes":1,"format":"md"},{"author_name":"shieldgenerator7","author_uid":"1067563","time":"2017-12-05T04:17:04Z","epoch":1512447424,"modified":1512447424,"text":"It was ok. It wasn't very intuitive as to how shooting worked, and killing enemies didn't feel satisfying. The enemies should play an animation or a sound or both when they die to reinforce the fact that you destroyed them. Also, your rotation seemed rather arbitrary because of how your weapon works.\n\nThe music was good, but I didn't really enjoy playing it.","likes":0,"format":"md"},{"author_name":"poetryoffear","author_uid":1003751,"time":"2017-12-05T05:09:19Z","epoch":1512450559,"modified":1512450698,"text":"@michael-clavell Glad you enjoyed it.\n\n\n@shieldgenerator7 Fair points, especially about the unsatisfaying feel of the enemies' death. It took me more than I'd like to admit to come up with a visual style that I could make and didn't hate and I ran out of time for the \"details\". Sorry about the bad experience.","likes":1,"format":"md"}],"format":"md","images":["ld40\/62706-e8d82ce32b5184a40941b1c231c03248.png"],"links":[{"url":"https:\/\/poetryoffear.itch.io\/infirmiter-ldjam40","text":"Windows"}],"metadata":{"g_key":"52428","g_author":"1003751","g_event":"LD40","g_eventkey":"70","g_subevent":"JAM","g_urlkey":"240048","g_title":"Infirmiter","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"62706","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"62706","n_urlkey":"240048","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/infirmiter","n_slug":"infirmiter","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3751","n_created":"1512241187","n_modified":"1512440453","n_version":"190816","n_status":"COMMIT"},"node":{"id":62706,"parent":49883,"superparent":9,"author":3751,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-12-05T02:20:53Z","created":"2017-12-02T18:59:47Z","modified":"2017-12-05T02:20:53Z","version":190816,"slug":"infirmiter","name":"Infirmiter","body":"![tela1.png](\/\/\/raw\/7ae\/z\/cab5.png)\n\nInfirmiter is a space shooter where your goal is to protect the power cell for as long as you can.\n\nThe **more energy** you have, the **more enemies** appear.\n\nThe **more you shoot**, the **less energy** you have.\n\nThe more **enemies you kill**, the more **your hitbox expands**.\n\nThe **more points** you have, **stronger enemies** appear.\n\nThe more you spend **hovering over the power cell**, the **more energy** you have.\n\n\n\n\nYou can't win, but how long can you last and how many points can you make?\n\n(It only holds the scores for the session, if you close the game everything will be wiped)\n\n\n\n\nControls:\n\n- W, A, S, D - move the spaceship;\n\n- LEFT ARROW, RIGHT ARROW\/MOUSE BUTTONS - rotate the space ship;\n\n- SPACE - Focus energy to kill enemies.\n\n\n\nTools used:\n\n- Unity3D\n\n- Inkscape\n\n\nOutsourced:\n\n- Font: Squared Display by Vikas Kumar\n\n- Music: ChipStep by Shane Ivers","meta":{"author":[3751],"grade-06-out":"1","grade-07-out":"1","grade-08-out":"1","cover":"\/\/\/content\/7ae\/z\/c958.png","link-01":"https:\/\/poetryoffear.itch.io\/infirmiter-ldjam40","link-01-tag":"42337","link-02":"https:\/\/drive.google.com\/open?id=1rxH7rzAncqojXlLYd2Ap1Y475Q88AQ4i"},"path":"\/events\/ludum-dare\/40\/infirmiter","parents":[1,5,9,49883],"love":0,"notes":3,"notes-timestamp":"2017-12-05T05:11:38Z","grade":{"grade-01":6,"grade-02":6,"grade-03":6,"grade-04":6,"grade-05":6},"magic":{"cool":141.42135623731,"feedback":0,"given":5.5,"grade":6,"grade-01-average":2.75,"grade-02-average":2.875,"grade-03-average":3.375,"grade-04-average":2.875,"grade-05-average":3,"smart":-4.2572892243662}},"text":"![tela1.png](\/\/\/raw\/7ae\/z\/cab5.png)\n\nInfirmiter is a space shooter where your goal is to protect the power cell for as long as you can.\n\nThe **more energy** you have, the **more enemies** appear.\n\nThe **more you shoot**, the **less energy** you have.\n\nThe more **enemies you kill**, the more **your hitbox expands**.\n\nThe **more points** you have, **stronger enemies** appear.\n\nThe more you spend **hovering over the power cell**, the **more energy** you have.\n\n\n\n\nYou can't win, but how long can you last and how many points can you make?\n\n(It only holds the scores for the session, if you close the game everything will be wiped)\n\n\n\n\nControls:\n\n- W, A, S, D - move the spaceship;\n\n- LEFT ARROW, RIGHT ARROW\/MOUSE BUTTONS - rotate the space ship;\n\n- SPACE - Focus energy to kill enemies.\n\n\n\nTools used:\n\n- Unity3D\n\n- Inkscape\n\n\nOutsourced:\n\n- Font: Squared Display by Vikas Kumar\n\n- Music: ChipStep by Shane Ivers","title":"Infirmiter"}