Greedy Buggy by Are Sundnes

[raw]
made by Are Sundnes for LD 40 (COMPO)

greedy1.png

A game about being a greedy little buggy trying to collect as many coins as possible. But more coins also means more hell. One level, 10 coins to collect. Good luck! :money_mouth:

greedy1-small.gif greedy2-small2.gif

Ratings

Overall 104th 3.79⭐ 33🧑‍⚖️
Fun 157th 3.645⭐ 33🧑‍⚖️
Innovation 41th 3.952⭐ 33🧑‍⚖️
Theme 11th 4.422⭐ 34🧑‍⚖️
Graphics 201th 3.656⭐ 34🧑‍⚖️
Humor 231th 3.063⭐ 26🧑‍⚖️
Mood 383th 2.98⭐ 27🧑‍⚖️
Given 23🗳️ 31🗨️

Feedback

4kbshort
04. Dec 2017 · 09:15 UTC
Fun little game. I enjoyed the coin physics and finding little "tricks" to keep the coins on top. Like rushing to the next coin to let physics reset or jump and "throwing" the coins to myself. A good end screen with simple info (scored 4/10) which made me want to try again. Excellently done!
ZAX
04. Dec 2017 · 09:49 UTC
I liked this game , keep it up with this cool ideas !
don't forget to check out my game too ;)
Noa Calice
04. Dec 2017 · 09:50 UTC
Hey ! Very simple and fun little game ! I especially like the glowing coins and the concept of this greedy little character ! Goes really well with the theme !
MadreDeDios
04. Dec 2017 · 10:36 UTC
I'm not good at it but it's really cool! Love the idea!
pcmxms
04. Dec 2017 · 10:43 UTC
Very nice concept! A little more work on balancing things up and the game would be a bit more enjoyable to play (as it's too hard, imo). Nice job!
jk5000
04. Dec 2017 · 10:55 UTC
Super fun idea, and it is easy to play. And wow the game is really pretty. It needs some music and a bit of gameplay polish, but overall a fine LD game.
🎤 Are Sundnes
04. Dec 2017 · 10:55 UTC
Thanks @pcmxms I agree it's too hard :D
🎤 Are Sundnes
04. Dec 2017 · 11:09 UTC
Yeah, @jk5000 i really wanted to add some sound and music.. but there just wasn't enough time ;) Thanks!
Jons games
04. Dec 2017 · 12:25 UTC
Overall good fun, would have been nice to see extra levels and audio, but theres never enough time! It would have been nice to have something to keep at least the first coin on a bit more, I lost coins very easily just moving around.
MRUniverse
04. Dec 2017 · 12:27 UTC
Cute, the buggy is easy to control and it feels very precise. Made balancing coins much less aggravating than I imagined it would be!
JackIsaacs
04. Dec 2017 · 12:28 UTC
Physics were fun but very challenging! Only scored 1 point and that was the last coin :D
gwolf86
04. Dec 2017 · 12:33 UTC
Great work, I love the idea. It would be nice to see some slightly less punishing controls (maybe adjust the tilt based on speed, so going slow and steady is an option).
I managed to score 6 coins, mostly through rushing the next coin to reset the physics. There's no way I'd have got that many using any other method! :D
bitslap
04. Dec 2017 · 13:39 UTC
Just like in real life, try hard and get about 10% of the value.
Just like in real life, if you try hard and focus and respawn a lot you can succeeed.

A tip for the greedy, try to get all the coins

I got 10, game got 5.
Rewzu
04. Dec 2017 · 14:37 UTC
Really fun idea. Very challenging. Great job on the physics. :smile:
PhillSerrazina
04. Dec 2017 · 14:44 UTC
Fun game! Found myself screaming "RUSH TO THE NEXT COIN!" a lot! Good job!
SaFrMo
04. Dec 2017 · 14:51 UTC
Wow, really great work on this! It's very intuitive and easy to pick up, but it's really challenging - I could see this being a great multiplayer/couch co-op game. The graphics are really pleasant, too - they've got a lot more polish than LD Compo games typically have. Great work!
mess110
04. Dec 2017 · 14:52 UTC
Nice idea and the physics work great. However, after I drop a coin its quite hard to get it back. Quite challenging as well.
navot
04. Dec 2017 · 15:07 UTC
Really cool idea, the graphics are really cute too, but I found controlling the coins on the roof quite difficult. The most I got that way was three at the same time. However, I found that you could get 10/10 by just pushing the pile of coins in front of you across the finish line.

Another small note is that the keybinding for restarting the level to 'Escape' is bad when you play in fullscreen mode in webGL, as it will go back to the small size. Apart from that, really good job!
The_BM
04. Dec 2017 · 15:28 UTC
the physics work great, no glitching or weird movement whatsoevery. The graphics are also lit!
Add some music to round things up.
bobombe
04. Dec 2017 · 15:38 UTC
The physics of this game is soo cool, even if at first I thought the buggy was too slow.
But I don't get why the buggy can't move right on the little ramp ...
One question : did you got to bring 10 coins to the end ????
🎤 Are Sundnes
04. Dec 2017 · 17:04 UTC
Thanks everyone! And i didn’t think about the escape issue @navot - good point!
Mik3
04. Dec 2017 · 18:31 UTC
Really nice. The coin collecting mechanic was really fun and although I kept losing all of the coins constantly I still had fun.
DiegoCTorguet
04. Dec 2017 · 22:15 UTC
I'm really bad at this game but it's lovely. Cool job!
farofa0
04. Dec 2017 · 23:03 UTC
I'm a very bad player but this game is awesome XD
AGulev
05. Dec 2017 · 15:00 UTC
Wow! Physics is awesome! I really like this game.
shrekshao
05. Dec 2017 · 19:30 UTC
Like it! The control is tuned very smooth and has instant feedback. There's blooming effect added to the coin I found it so sweet. It's really happy to find somebody also use physics to make the core mechnism! Cuz my game shares some similarity! Try mine if you haven't! https://ldjam.com/events/ludum-dare/40/tetristank
Chin Jieh
06. Dec 2017 · 05:28 UTC
@are-sundnes I'm not sure why, but I don't move much when holding down the Right and Left keys. Only jumping makes me move a little forward. Playing the Unity Web version and on Google Chrome. My framerate is low though, so maybe it's because physics updates are not in `FixedUpdate()`? Just wondering.
🎤 Are Sundnes
06. Dec 2017 · 05:58 UTC
@chin-jieh Thanks for the feedback! You’re completely right - that’s the problem.
randomphantom
07. Dec 2017 · 15:07 UTC
Wow. This is so good. And fricking hard as nuts. great job on physics. Some music and sound effects and this would have been perfect.