Faces by baknik
Faces - Ludum Dare 43 - "Sacrifices must be made"
Play "Faces" online with WebGL!


Play "Faces" online with WebGL!
Project
I finally had some time on a Ludum Dare weekend to participate! This project is based on an idea I've had for awhile, albeit greatly simplified. This is the first time I've tried out using PlayMaker for Unity, and I have to say it's a worthwhile investment just for it's implementation of finite state machines. I completed this game in around 8 hours.
Premise
The premise is at it says at the bottom of the screen - to use the abilities given to you to Delight the faces (Delighted faces are green with a big smile). You'll need to delight at least 7 faces to win. What does "Delighting" them entail? Experiment a bit to find out!
Tools I Used
- Engine - Unity 2018.1
- Drawing and Image Editing - Paint.NET
- Sound Effects - Bfxr
- Programming IDE - Visual Studio 2017
Controls
- Mouse driven
| Source Code | https://www.dropbox.com/sh/4bshgdkyicbo4gj/AACTWeEYjRtjSfDcFLw63GKBa?dl=0 |
| HTML5 (web) | http://departuregames.com/ludumdare43/ |
| Original URL | https://ldjam.com/events/ludum-dare/43/faces |
Ratings
| Overall | 427th | 2.897⭐ | 31🧑⚖️ |
| Fun | 467th | 2.466⭐ | 31🧑⚖️ |
| Innovation | 283th | 3.103⭐ | 31🧑⚖️ |
| Theme | 201th | 3.607⭐ | 30🧑⚖️ |
| Graphics | 426th | 2.569⭐ | 31🧑⚖️ |
| Audio | 341th | 2.556⭐ | 29🧑⚖️ |
| Humor | 300th | 2.5⭐ | 30🧑⚖️ |
| Mood | 440th | 2.466⭐ | 31🧑⚖️ |
| Given | 21🗳️ | 24🗨️ |
Neat concept, if a bit grim.
Then requiring us to deduce the rules to find the solution.
Interesting message.
And then I was like "ohhhhhhh". And then I thought about the theme, and was like "OHHHHHHH".
So you really created quite an experience with a minimal feature set, and I loved it.
If I could change one thing, it would be to leave the last command active on the button so I could spam more. Or at least that's what I thought while I was playing and didn't yet get it, so maybe it's actually important to have that slight inconvenience of having to go face-button-face instead of being able to rapidly hammer out the same command repeatedly?
Anyway, very nice work here. Face graphics and the sound effects were simple but quite effective, but the real star here was your interesting concept and your successful execution in leading me through that.