MeatScape by Lvl99Chicken
Live and die by the meat, in ... MEATSCAPE.
Genre: Action/Endless
See how many levels you can survive in the MeatScape. Watch out, attacking hurts you but you can regain health by collecting the meatclumps that engulf the flies.
Controls Aim - Mouse Throw - Left mouse Move - WASD
Our first Ludum Dare entry.
| HTML5 (web) | https://furtivefungi.itch.io/meatscape |
| Original URL | https://ldjam.com/events/ludum-dare/44/meatscape |
Ratings
| Given | 20🗳️ | 16🗨️ |
laughed my a** off hahaha well done xD
game is a bit too easy but enjoyed it a while :)
Definitely agree that the difficulty scaling could have used more attention, there was just so much we wanted to implement that we didn't have time for! A good lesson for the next project
@ryan-brenner Disgusting was the aim, glad you can appreciate it :) The MeatScape is a cold and desolate place, but we agree that more variety as you level would have been a definite improvement
@tomasmunro I really appreciate that complements! The art and effects is probably what we had the most fun with so we spent a lot of our time on it
@nico-fallosch I'm glad you like it! Your game has a lot of personality too haha
@b3agz Yess, just as intended :) The game as pretty cryptic (unintentionally, due to the time limit) but I'm glad you figured out one of our favorite features. Thanks so much for playing!
@cheebz Thank you! We didn't get to scaling enemies, but we tried to polish the core player mechanics. And absolutely, we had to substitute a shader to work with WebGL but having our game be easy to share was important to us!
@rhoka Thanks! I enjoyed your game too. That's a great suggestion, we had ideas for enemy variants and difficulty scaling, but didn't have time to implement them due to wasting the first day on a completely different game idea that didn't pan out :/ But we definitely learned a lot from it and still had fun
Graphics are fun, good use of the theme, and everything is nice and fleshy.
I'm ready to pledge to the MEAT
Shooting requires some getting used to but that timing mechanic added some more depth to gameplay. Overall, I really enjoyed the game.
Of course more variety would help but the core mechanic works very well.
Congrats!
Using your health as ammo is an interesting idea. It incentivizes you to be efficient with your shots. This could be pretty cool with some more content variety in it.