Monetized Memories: A cautionary tale by mooseandloon
A game about sacrificing memories to stave off death. How many memories are you willing to sacrifice to keep on living?
Instruction: Click to drag memories from the box onto an approaching death to push it back.


Updates
May 2 (v0.1.1):
- The entirety of clickable objects can now be selected (previously only a central portion of the object was clickable).
Ratings
| Given | 8🗳️ | 6🗨️ |
by the way, I think we have a different approach of the theme that may interest you. Have a look;)
However what broke it for me is that I could not alway drag the memories even now in the "updated" version and since it is basically the only mechanic (It seems that the value with what you push the death is more or less random per memory) it is pretty much game breaking.
Anyway cool game, nice work.
I think this was a cool concept for the theme. I didn't really experience it in gameplay, though, beyond just rapidly dragging boxes at enemies. I didn't get much time to read the text, and I couldn't tell if dragging the memories had any impact on anything other than the death enemies. That would be something cool to expand upon.
I also had issues with being able to click on the memories sometimes. Seemed like it happened primarily on the lower half of the box.
The art was solid.
Overall, I think you have a neat interpretation of the theme, but the gameplay didn't engage me. Great effort!