Phil by Turncoda

In an abandoned power station, a lone service bot blinks to life. Find power crystals around the area and use them to open doors, charge your blaster, refract your blaster shots, and illuminate this mysterious wasteland. Made with LÖVE!
Press ESC in game to view the controls.

Post-Jam Update: Added Checkpoints
Many people have reported getting stuck, which is totally understandable. I added checkpoints to the game so that you don't lose too much progress if you do end up getting stuck :smile: You can check out the newer version right here!
https://www.youtube.com/watch?v=8Zu31X-a5KQ
At last, we're releasing a time lapse of the first 3 days of development by Turncoda and I, featuring a play through of the game at the end of the video.
If you for some reason want to play the version we submitted for the jam, those links are still available below! The only difference between the two is the existence of checkpoints, which has no effect on gameplay except to reduce wasted time.
| Windows | https://www.dropbox.com/s/ymm1e8gwdar1mtl/Phil_win_x64.zip?dl=0 |
| macOS | https://www.dropbox.com/s/6lwzcjjaqbhvmw6/Phil_osx.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/39/phil |
Ratings
| Overall | 225th | 3.667⭐ | 23🧑⚖️ |
| Fun | 283th | 3.364⭐ | 24🧑⚖️ |
| Innovation | 161th | 3.571⭐ | 23🧑⚖️ |
| Theme | 657th | 3.1⭐ | 22🧑⚖️ |
| Graphics | 380th | 3.636⭐ | 24🧑⚖️ |
| Audio | 258th | 3.381⭐ | 23🧑⚖️ |
| Mood | 436th | 3.19⭐ | 23🧑⚖️ |
| Given | 11🗳️ | 19🗨️ |
What I especially liked was that there were no walls of text to get the player started, and you managed to do it solely with the design of the level, which is exactly what games should do! Great entry, congratulations.
The last problem had me stumped for a bit, I tried a much more convoluted solution and couldn't quite get past the door in time. Then I noticed the tunnel next to the door.... Yeah, silly me for not using my eyes!
Would have liked some more levels of course, but such is the curse of the jam (most entries are content light).
Fine job in all. Puzzle design is something I tend not to even try so I gotta give you props for that too.
Here’s my live playthrough of Phil on https://www.twitch.tv/elysiagriffin :)