Bubblin' Cauldron by Tamino Laub

Our first ever Ludum Dare entry is finished!!! We decided on a combination of twinstick shooter and cooking... One may argue that the combination is not that unusual but: hey, it was our first try 😅 We're thrilled to see how you like our game.
Let's get to the gameplay:
You play as an old witch. But you have to look out for evil frogs that are trying to attack your cauldron. Brew potions by throwing different ingredients in your cauldron. Those potions can be thrown at the frogs or you can drink them yourself, but beware: Not all potions are healthy...
| HTML5 (web) | https://vampiresmile.itch.io/bubblin-cauldron |
| Windows | https://vampiresmile.itch.io/bubblin-cauldron |
| Original URL | https://ldjam.com/events/ludum-dare/41/bubblin-caldron |
Ratings
| Overall | 812th | 3.225⭐ | 22🧑⚖️ |
| Fun | 793th | 3.075⭐ | 22🧑⚖️ |
| Innovation | 424th | 3.55⭐ | 22🧑⚖️ |
| Theme | 591th | 3.6⭐ | 22🧑⚖️ |
| Graphics | 668th | 3.35⭐ | 22🧑⚖️ |
| Audio | 239th | 3.632⭐ | 21🧑⚖️ |
| Humor | 623th | 2.806⭐ | 20🧑⚖️ |
| Mood | 540th | 3.35⭐ | 22🧑⚖️ |
| Given | 17🗳️ | 3🗨️ |
*drinks potion*
*turns into a frog*
Oh my!
My only commentarie is that you can push frogs, even stand between a frog and the cauldron to protect it, not sure if on purpose, but it helped me in some critical situations. I never the less, never survived the fourth wave of evil frogs.
Congratulations! Keep working!
I'm on macOS, played in Safari 11.1 (12605.1.33.1.3).
The art is pretty bright. There's so much vibrant green. My main advice there is work on the colour scheme. The music is pretty cute, you might have discovered a hidden talent.
It's good to see another game featuring frogs, though our own was more of a cameo. :smile: Nice work!
Btw here is my entry: https://ldjam.com/events/ludum-dare/41/memebumps just in case u wanna try it out. Thanks.

What a merry game. While a bit odd on trying to guess what each potion will do, the mechanics of searching for ingredients, mixing and using them as power ups or weapons are spot-on. There's plenty of situations where I would just spam them out of desperation to protect the cauldron. Sometimes, all frogs would be set on fire, and other times, well, I'd just lose the cauldron.
While the mechanics are solid, going blind into the game and having to survive with the available resources around makes it very hard to plan ahead. While fun, there were some frustrating moments where the cauldron would get overrun and I wouldn't have any available potions to defend it. This happened as soon as the second wave. Just a bit more of speed for the player could have been welcome, to have one or two more potions ready.
Regardless, I applaud the game for having such a cheerful tune and setting. It all works well together. [My team](twitter.com/whalesandgames) would really like to see what other games you can come up with in the future. Keep on jammin' :whale:
While generally fun, I too felt the frustration others have mentioned. The game gets hard a bit too quick, this is mostly due to the speed at which I am able to look for and find ingredients.
Also, while I'm not quite sure, I was mainly looking for the ingredient that freezes (I think it's the herb?) and the ones that do damage (chili, sting). The others seemed kind of useless to me, quite possibly because I did not figure out what they did. So walking around seeing all those other ingredients while not finding the one you're looking for was a bit frustrating as well.
The graphics were really sweet and the music was nice and worked together to create a nice feel for the game. :)
I definitely liked the game a lot and a nice post-LD version with some more balanced gameplay is for sure something I would enjoy playing more!