Acid by vojtiman
The name...
Action + Idle = Acid
Idle game, such as cookie clicker, combined with action/RPG game!
...This came out and we really love it!!

I haven't got much to say, we have to upload this and share it, so just download and enjoy. We hope you'll like.

BTW: Please rate us, we need to know if we should keep the game up or not.

BTW2: We are not responsible for the things you break during playing this game.

(You'll find out why it's necessary to write this here)

Credits for art:
Art authors from opengameart:
https://opengameart.org/users/ouren
https://opengameart.org/users/moonstar
https://opengameart.org/users/diamonddmgirl
https://opengameart.org/users/dkucook
https://opengameart.org/users/isometricrobot
https://opengameart.org/users/bertram
https://www.reddit.com/user/Lorc
(Stephen "Redshrike" Challener) https://opengameart.org/content/10-basic-rpg-enemies
(Zabin, Daneeklu, Jetrel, Hyptosis, Redshrike, Bertram) https://opengameart.org/content/rpg-tiles-cobble-stone-paths-town-objects
(Zabin, Hyptosis, and Danial Cook)https://opengameart.org/content/castle-tiles-for-rpgs
Thank you all!!
| Windows | https://vojtiman.itch.io/acid |
| Original URL | https://ldjam.com/events/ludum-dare/41/acid |
Ratings
| Overall | 439th | 3.574⭐ | 29🧑⚖️ |
| Fun | 328th | 3.577⭐ | 28🧑⚖️ |
| Innovation | 632th | 3.3⭐ | 27🧑⚖️ |
| Theme | 496th | 3.712⭐ | 28🧑⚖️ |
| Graphics | 718th | 3.271⭐ | 26🧑⚖️ |
| Audio | 303th | 3.522⭐ | 25🧑⚖️ |
| Mood | 422th | 3.462⭐ | 28🧑⚖️ |
| Given | 21🗳️ | 8🗨️ |
https://ldjam.com/events/ludum-dare/41/hype-time
https://ldjam.com/events/ludum-dare/41/hype-time
If you have a second could you check out our game too?
https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island
the 3rd world/portal is a maze. It took too long to me to stop walking in circles and find the boss.
The clicking part is broken. The 10 and 100 coin wood companies give way too litle wood per time to be worth it.
But don't take me wrong. The game is awesome. I'm complaining but i played it for more than half an hour. Congratulations.
First we made a single world, but it was too simple and we thought that we could get something more from such game... So we got, no we're balancing it for future updates. :)
Once again thank you and if you have any questions, just ask us! :-)
But anyway, thank you for feedback, we love it! :-)

See our game please:
https://ldjam.com/events/ludum-dare/41/food-truck-race
Before I uh... cheated I played the game legitimately The enemies are quite tough if you rely too much on leveling but It was definitely balanced well, and the art and music and character design its all phenomenal especially for a ludum dare game. I didn't experience any real bugs in my playthroughs either except for the wasps. but pleease please don't make an update, my sanity would wilt away after so long of money generation.
though if you do update it make gold coins and gold coin generation with iron companies or something, and weapon systems! I could see this being a worthy adversary to "tales of maj eyal" but don't tell me about future updates. I have generated too much money to return.
We also love the concept and the thing about autoclicker isn't anything terrible so far. But I guess that you are the first one who had this idea... I've been waiting for you! :D Thanks!
Maaan this is awesome I really love to hear you liked it this much...
Please watch the game go, cause it will be even more awesome... I promise you'll like it ;)
Best regards,
Vojtěch
also on the second portal level I was able to cheese the skeletons a bit by getting them stuck on corners, would be cool to see path finding vary from enemy to enemy instead of running in a straight line, or maybe more variety of ranged enemy attacks.
Edit: Ok so it turns out I had the game open still and there's a bit of a bug (i think), the stats menu hasn't gone away since i first hit the old man. and here's my stats: 
what can I say I'm a very lucky person. :P