Can I F◼◼◼g Die? by Sempiternal

[raw]
made by Sempiternal for LD 41 (JAM)

screenshot.png

Can I F◼◼◼g Die? is my solo Jam entry this year, attempting to create a co-op game for one player!

Every time you die you get to replay the level with your past self helping you out!

Tools:

  • Engine - Unity 2017.3.1f1
  • Programming - Rider 2017.2 and Amplify Shader Editor
  • Modeling - Blender and Unity's ProBuilder
  • Rigging and Animating - Mixamo
  • Sleep - irregular

For some reason, WebGL build completely breaks my game and I couldn't figure out why so the only option is a direct download for now.

Hints:

  • if you don't know what to do, die and learn from your past selves.
  • ghosts follow the input from their previous lives exactly even if it was interrupted by a launch
  • you may not see some levels fully if you're running anything but 16:9 ratio.. sorry!

Post LD QoL mini-patch 1.0.1:

Changes:
- Added a different control scheme that makes your character move in the world space axis to avoid the awkwardness of moving diagonally in the screen space. Use 'X' button to switch between the two control schemes. - Level 2: Lowered the third platform a bit so it's a bit easier to get to it - Level 4: Moved the second launchpad button a bit so it's more difficult to hit accidentally ;p - Kinda undocumented, but you can also use Xbox controller in-game, Left stick to move and A button to run. Everything else still requires keyboard ;c

Ratings

Overall 164th 3.911⭐ 30🧑‍⚖️
Fun 110th 3.946⭐ 30🧑‍⚖️
Innovation 244th 3.732⭐ 30🧑‍⚖️
Theme 1084th 2.714⭐ 30🧑‍⚖️
Graphics 544th 3.536⭐ 30🧑‍⚖️
Humor 302th 3.426⭐ 29🧑‍⚖️
Mood 452th 3.429⭐ 30🧑‍⚖️
Given 20🗳️ 13🗨️

Feedback

RobinbyZhou
24. Apr 2018 · 04:33 UTC
HAH, this game reminds me Braid. really good job. Also I failed in level 4, it's too much for my brain hahaha
dib
24. Apr 2018 · 16:38 UTC
This is my type of game. I love how intuitive it is to learn! Simplistic graphics, but it works quite well. The music is also quite soothing. :)
AfroAnt
24. Apr 2018 · 17:09 UTC
Loved the puzzles and the aesthetics! Reminded me of Talos Principle, but not exactly, which is a good thing. Nice work!
🎤 Sempiternal
24. Apr 2018 · 17:34 UTC
@AfroAnt thanks for your playthrough and comments! My sincere apologies for the lack of Frost Giants ;p
blobo
25. Apr 2018 · 14:28 UTC
This was fantastic. My only complaint is the name of the file i downloaded. Preferably, it's preferred if you include the name of your game in the .zip, also don't just have it named Win32, because that could be anything.
🎤 Sempiternal
25. Apr 2018 · 15:26 UTC
@blobo It was a common complaint, sorry about that! I've re-uploaded archives to the itch.io with proper names just now! Thanks for playing!
SecretC
25. Apr 2018 · 22:36 UTC
Really great game in my opinion! Good idea and good execution. Beautiful simplistic graphics, I enjoyed playing it.
caterein
26. Apr 2018 · 00:47 UTC
This is a super clever idea, well done! My only critique would be that the movement axes seemed to fight the actual plane of movement - they were offset by 45 degrees, so walking in a straight line on the diagonal surfaces was kind of weird. I had to keep alternating pressing w/d or s/a so I wouldn't fall off the edge. Overall though, really great idea and execution!
Karai17
26. Apr 2018 · 07:04 UTC
Very solid entry. Super clever concept that was executed very well. If you polished and expanded this game, I think it would definitely be worth being sold. :) Great job!
Killnaprimer
26. Apr 2018 · 07:57 UTC
Wow! Great idea and solid gameplay! One of the best games I have seen so far.
Annie Owl
26. Apr 2018 · 08:43 UTC
Wow, man! Really clever puzzles, absolutely loved them. And this background music! 😆 It would be nice if you add some transparency to the walls that hide the player character. It's not a big problem, but it would have been nicer to be able to see your character at all times.
Teklarit
26. Apr 2018 · 20:58 UTC
Amazing! 5 star. Best puzzle on ld.
Kristian David
27. Apr 2018 · 03:48 UTC
This is the first time I saw a game like this. I love the idea and concept of the game. I like the minimal graphics and audio. I think the game is kind of difficult. So far this is the best puzzle game I played on LD41. Overall you did a great job on this game
Robber
29. Apr 2018 · 12:56 UTC
super cool concept...a few times my ghost behaved differently..because of physics i gues ?? anyway it added a bit of extra difficulty which was actually fun..Nice thought out puzzles!
Bartosz
02. May 2018 · 06:33 UTC
Movement feels weird form me, apart from that - cool concept and execution.

Btw - how did you make thiis 'glitch' like ghosts? They are super cool :)

You can check out our game here: https://ldjam.com/events/ludum-dare/41/educational-beat-em-up-punches-delivered-with-math
Lotus
02. May 2018 · 22:18 UTC
It is really great! I like the idea of "time shift", and the black humor! But I don't get which two genres are inside while playing...
🎤 Sempiternal
03. May 2018 · 01:41 UTC
@Lotus The idea was to make a **co-op game** for **one player** ;p

@Bartosz it's some vertex position offsets. It's pretty situational and the effect would depend on a number of verticies on a given model, but since I was only pretty much using it twice in the game I didn't bother creating a one-for-all use cases shader in 72 hours :D
Here's a screenshot of Amplify Shader if you're curious: https://pasteboard.co/HjoAgPc.png
Floc
04. May 2018 · 16:51 UTC
Wow, that's amazing ! I really enjoyed playing your game, I stopped at level 5 but I will continue next time, after testing other games ! Good job !
Jin9310
07. May 2018 · 16:54 UTC
Awesome entry. Really cool concept and mechanics and I think that your attempt to make co-op singleplayer game went very well. I would love to see this expanded (more levels, sounds, graphics, puzzles, story), but with the content you have right now, you should be more than satisfied as it works and feels complete. Great job!