Grim Future - Rogue Merchant by Luc Magitem

[raw]
made by Luc Magitem for LD 43 (COMPO)

My first game in java (as a newbie), and it didn't went well. It's not even playable, but I still wanted to upload my participation. I lost a tremendous amount of time making the "engine" (it's when you can't use something like Unity that you truely realize how useful it is, and how much it makes your life easier) and fighting my way through a working multithreading system, and in this actual state the main menu can't even be launched because I broke something without knowing why, and I can't manage to fix it... yet!

For the crazier ones, you can open the project in Eclipse, launch it, and see the combat system in action, running alone in the console.

The idea was to make a dungeon crawler where, in order to keep going deeper, you have to partake in dark rituals which give penalties to your character or give your most valuable pieces of equipment.

I don't give up on it through, I'm having fun and the idea isn't half bad if done properly. I'll update this page with news if I do something new.

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Zetorama
06. Dec 2018 · 01:09 UTC
Thanks for sharing and not just giving it up!
Odlog Oglog
06. Dec 2018 · 12:44 UTC
No game engine and the compo challenge?! wow, that's really impressive! and then you blame yourself for not working well?! No one cares that your game is not playable, people care that you did not give up, very good job :)
elitegoliath
08. Dec 2018 · 22:44 UTC
Man, I have to hand it to you, that's a wonderful attitude!! Kudo's to you, my friend. Not only did you post your source code, but you also wrote about your experience.

I would love to see this when you make more progress. Keep it up man. If this were easy, everyone would be doing it.

Also, what is your experience level?