When It Counts by http404error

[raw]
made by http404error for LD 39 (JAM)

A game about the hero's life after the quest. You saved the world, and now you're back home, but your sacrifices are catching up with you. Speak with whoever matters to you most.

Arrow keys or A/D to move. Space/Enter to interact or skip.

There is no secret ending. Choose your own objective.

Made with Phaser + ES6 + Webpack.

Ratings

Overall 489th 3.263⭐ 21🧑‍⚖️
Fun 683th 2.737⭐ 21🧑‍⚖️
Innovation 280th 3.316⭐ 21🧑‍⚖️
Theme 388th 3.526⭐ 21🧑‍⚖️
Graphics 469th 3.389⭐ 20🧑‍⚖️
Mood 284th 3.474⭐ 21🧑‍⚖️
Given 16🗳️ 3🗨️

Feedback

AdroitConceptions
01. Aug 2017 · 02:24 UTC
more of an interactive fiction then a game. but a very interesting interactive fiction
Angela He
01. Aug 2017 · 05:23 UTC
This was a very interesting story :D They all want to say my name!! I like how the NPCs have unique characters and you can learn more about yourself by talking to them.
Laaph
02. Aug 2017 · 20:11 UTC
I don't know how to rate the fun, it always makes me 😢

Otherwise it's lovely! I like the fading effect and the dialog and everything.
Snirp
15. Aug 2017 · 06:36 UTC
Good mood. Simple game but interesting. Wouldn't mind seeing the story fleshed out more. Thumbs up!
moonlightbomber
15. Aug 2017 · 07:47 UTC
This game would've been better if it had music. I would've rated you higher on the mood department.
larzan
15. Aug 2017 · 07:48 UTC
A kind of somber idea for a game, very interesting i have to say, i bet thats the first game dealing with specifically that situation :)
kpded
15. Aug 2017 · 08:32 UTC
Interesting story that is not uncovered in modern games

I think the background music would add a lot to the game mood
KiiroHanabi
15. Aug 2017 · 09:16 UTC
Good game! The theme is well presented and we understand how to play directly. The story is short, as well as the time we have to talk so it works.

Graphics are good, and having no special traits for the player is a good point (and it makes animation easier too ;)).

I would have really enjoyed a background music, to set the mood of the end of a journey, and the end of the day.
simonhutchinson
15. Aug 2017 · 12:45 UTC
Interesting story! This reminded me a bit of the game by @Eliana that I played. So sad! Nice animation on the walking too. Great work.
azziliz
15. Aug 2017 · 13:59 UTC
Please mate, rate more games if you want yours rated.
PavelSovushkin
15. Aug 2017 · 14:04 UTC
Intresting idea)
ledez
15. Aug 2017 · 19:46 UTC
Interesting! Maybe some music or sounds would add more to the game feel, but I like it!
SleepyStudios
20. Aug 2017 · 19:37 UTC
Quite a cool concept for a story and great graphics. Not my kind of thing but it was alright for what it was!
🎤 http404error
20. Aug 2017 · 20:19 UTC
Hi everyone! Thanks so much for your ratings and comments, I'll try my hardest to reciprocate.

Just an FYI, there's a bug one of our players found that allows you to get past the end of the game without dying, which is unintended.

> Please mate, rate more games if you want yours rated.

Yeah, you're right about that, sorry. I've just been running out of time in the day; I plan to cram in as many as I can in the last day or two. I feel a little bad for relying on blog post ads, for sure.
🎤 http404error
22. Aug 2017 · 00:59 UTC
I got to play and rate everyone's games! :D Literally at the last minute, though.