Sloppy Dungeon by pixelstuff

[raw]
made by pixelstuff for LD 41 (JAM)

Capture d’écran 2018-04-24 à 14.01.15.png Capture d’écran 2018-04-24 à 14.01.30.png

⚔️SLOPPY DUNGEON⚔️


Find your way across the Sloppy Dungeon, defeat your enemies and access the treasure in this RogueLike/Monkey Ball combination game! 🐰🗡️🦎


Trouvez votre chemin dans le Donjon Mouvant, à vous de vaincre vos ennemis ! Emparez vous du trésor dans ce jeu, croisement entre du RogueLike et du Monkey Ball ! 🐰🗡️🦎


⚔️Controls⚔️

Directional arrows/Flèches directionnelles


  • Dev by C-13 and Jesaipo
  • Design by @nokifict and @nantenai
  • Music - The Coal Mine by Twin Musicom (twinmusicom.org)

Ratings

Overall 330th 3.692⭐ 28🧑‍⚖️
Fun 468th 3.423⭐ 28🧑‍⚖️
Innovation 129th 3.942⭐ 28🧑‍⚖️
Theme 21th 4.46⭐ 27🧑‍⚖️
Graphics 330th 3.88⭐ 27🧑‍⚖️
Humor 258th 3.5⭐ 25🧑‍⚖️
Mood 574th 3.3⭐ 27🧑‍⚖️
Given 14🗳️ 15🗨️

Feedback

Draedrus
23. Apr 2018 · 23:52 UTC
<3 good idea !
clerg0
24. Apr 2018 · 08:21 UTC
Wouah this game is awesome!
Nehvis
24. Apr 2018 · 11:56 UTC
Cool idea, but sloppy gameplay :D
GertJohnny
24. Apr 2018 · 11:58 UTC
Neat idea! It took a while to get the hang of it at first though - things could be sped up a bit! Even the transitions between rooms felt a bit long, but everything else felt great. Really liked all the stuff sliding around with you.
Maz_Hem
24. Apr 2018 · 11:59 UTC
Pretty great! I think the kickback is a bit much at times, and it can be hard to aim the bunny in the right way, but that might also be unfamiliarity with the controls.
badpaul34
24. Apr 2018 · 12:01 UTC
Great idea for two incompatible genres. It's a little bit hard but it works well. (I think the level with lava + guards comes to early)
But why guys can't I collect those shiny coins ? :p
Darby Costello
24. Apr 2018 · 12:08 UTC
Great concept and hard as nails to beat! A little more polish on the animation would've been welcome, but you've sold the idea pretty well and I think that unlike a lot of other entries, this one genuinely blends two incompatible genres and does it well. Great job!
sleepyGrin
24. Apr 2018 · 13:33 UTC
Really great concept, couldn't finish it though i'm sorry haha. I love the graphics, as stated previously, animation could be polished a bit, but great game overall.
mainghia95
24. Apr 2018 · 13:37 UTC
It is a fking fun game. Also the combine of 2d art with 3D is super fun too. We make a cinematic game with pixel art.
Mind to check our game:
https://ldjam.com/events/ludum-dare/41/daxua
Oniekym
24. Apr 2018 · 13:40 UTC
Amazing Idea. if i control the platform using mouse, it will be great :)
Kaarel
24. Apr 2018 · 13:43 UTC
The game is good, though the character animation and sprite scaling could use some work. I feel it's more of a dungeon crawler than a roguelike considering it has a set of predetermined levels. The last level felt a bit too hard and sometimes it was hard to see the character from behind the barrels.
Antoine Vion
24. Apr 2018 · 13:46 UTC
good idea, the controls are kinda difficult but I finished the game anyway ;p GJ I like the graphics and the LD too ;)
Saering
24. Apr 2018 · 13:51 UTC
I love the idea but the controls and the camera are unfortunately not helping :(
Had fun playing it though !
kovareka
24. Apr 2018 · 13:52 UTC
Cool idea!)
Hanra
24. Apr 2018 · 14:00 UTC
Enjoyable, didn't get very far but very very fun.
Deozaan
24. Apr 2018 · 15:23 UTC
Good looking game. Very hard to control. Nice take on the theme!

Would have been nice to have mouse or gamepad controls. Also the camera angle sometimes made it difficult to determine the amount of tilt and which direction the bunny would go. I got frustrated on the last level and was about to give up after several tries, but somehow got really lucky and finished it.
TayGoS
24. Apr 2018 · 16:16 UTC
Really cool game idea! Loved playing, but really hard to beat. Great combination of genres!
PeachTreeOath
29. Apr 2018 · 06:24 UTC
Probably the most unusual mix of genres I've seen yet. I love my Monkey Ball and I can see an endless amount of content you can put into this. Pretty much any standard dungeon crawling mechanic just gets morphed into something crazy using this. I wonder if this is doable on tablet gyros, that could really tackle an unfilled (afaik) niche.
Psychedelia
29. Apr 2018 · 13:18 UTC
I am in love with this idea. The other thing is I think the controls could be better. The slide is too much in my opinion and given controls with keys, its too fast. If there were mouse control of the platform, it would be much better. But those barrels and coins rolling around...So much fun to watch. At some point a barrel rolled over a switch and it opened the door for me! This is a great setup for endless puzzle ideas. Good work!
paulhocker
06. May 2018 · 02:00 UTC
really net idea but the controls were so hard - nice game