Rhythm Doodle by Ascension
I finished my second LD.
It's a game of rhythm , moving your character with rhythm .And doodle all the squares black. You can read the rules in the game.
I think the game is a little difficult . However, you can still play the hard mode after you completed all levels.
Tools: UE4 , Photoshop , GarageBand , sfxr .
I'm so sorry for the size of package .It's terrible.
Ratings
| Overall | 530th | 3.1⭐ | 27🧑⚖️ |
| Fun | 373th | 3.22⭐ | 27🧑⚖️ |
| Innovation | 321th | 3.25⭐ | 26🧑⚖️ |
| Theme | 659th | 2.7⭐ | 27🧑⚖️ |
| Graphics | 674th | 2.14⭐ | 27🧑⚖️ |
| Audio | 151th | 3.42⭐ | 27🧑⚖️ |
| Humor | 356th | 2.381⭐ | 23🧑⚖️ |
| Mood | 317th | 3.023⭐ | 24🧑⚖️ |
| Given | 22🗳️ | 1🗨️ |
Thanks for playing .I found this problem, when your plan was disrupted or there were only a few tiles left, the enemy would be hard to deal with. Although it is not impossible to pass the level, the design of the enemy is not ideal at present.
When I saw the spike at the first time, I thought that's a star and I rush toward it 😂
My only complain would be that the levels lack variety. It could have been nice to have some levels with paths and not on a rectangular grid.
I also found a bug : if you die having a combo (for instance, going on the star that stands on a white tile), then you will keep your combo if you respawn and immediately walk on another white tile.