Block Caver by Bearmask Studios
Avoid getting squashed by the blocks filling your cave!
Arrow Keys or WASD to move
(Windows version a little more solid than html)


| HTML5 (web) | https://bearmaskstudios.itch.io/blockcaver |
| Windows | https://bearmaskstudios.itch.io/blockcaver |
| Original URL | https://ldjam.com/events/ludum-dare/42/block-caver |
Ratings
| Overall | 431th | 3.543⭐ | 37🧑⚖️ |
| Fun | 581th | 3.243⭐ | 37🧑⚖️ |
| Innovation | 502th | 3.265⭐ | 36🧑⚖️ |
| Theme | 135th | 4.057⭐ | 37🧑⚖️ |
| Graphics | 330th | 3.829⭐ | 37🧑⚖️ |
| Audio | 279th | 3.439⭐ | 35🧑⚖️ |
| Given | 23🗳️ | 13🗨️ |
At first i thought it was a little too easy then i die... So play again, understand i can push the box, so i did and.. die. So play again and yes, I was a little trapped !
Is the jump sound effect made with your voice ? xD
@autumnotopia thanks! :slight_smile: I enjoyed the pun intentional or no!
@shell-pirate :slight_smile: Thank you for the detailed feedback, I had some trouble getting the blocks to be reliable for sure
@xyph :smile: thanks! Haha yes I did the jump sound effect with my voice
@bredera, @pixelstuff, @guilhermoni, @krasse, @rs11s21n and @yulia thank you guys for the feedback :slight_smile:
Unfortunately the mechanics do seem to depend a lot on luck. Maybe if the player had a skill to more reliably move the blocks?
Awesome job overall man!
@brandon-js-lea thanks for the detailed feedback :slight_smile:, I agree with your comments about the physics. I'm planning on rewriting the physics so it uses custom physics rather than unity's physics engine so I can have more control over how the player/blocks behave. I'll also look into the wall sliding/sticking comment you raised.
Please rate us back <3