Sweets Crumble by Epiin

I tried to conjure up what it would be like to play a match 3 game in the back alley of a carnival in post-Soviet era Russia where nothing has been properly maintained and you just KNOW you're being swindled somehow....
Play online HERE at itch.io
Theme: Combine 2 Incompatible Genres
Genres: Real-time Physics and Match 3
- Click and drag a shape to fling it into shapes of the same color.
- Completing color matches scores points and increases your power meter.
- Flinging a shape costs power.
- The higher your power the more of a score multiplier you have.-
- If you run out of power you have 3 seconds to recover or you lose.
| git and unity | https://github.com/LazyCouchCreations/LudumDare41.git |
| HTML5 (web) | https://epiin.itch.io/sweets-crumble |
| Original URL | https://ldjam.com/events/ludum-dare/41/sweets-crumble |
Ratings
| Overall | 511th | 3.125⭐ | 22🧑⚖️ |
| Fun | 447th | 3.105⭐ | 21🧑⚖️ |
| Innovation | 209th | 3.625⭐ | 22🧑⚖️ |
| Theme | 307th | 3.675⭐ | 22🧑⚖️ |
| Graphics | 621th | 2.475⭐ | 22🧑⚖️ |
| Audio | 203th | 3.237⭐ | 21🧑⚖️ |
| Humor | 423th | 2.417⭐ | 20🧑⚖️ |
| Mood | 550th | 2.588⭐ | 19🧑⚖️ |
| Given | 12🗳️ | 9🗨️ |
[photo_2018-04-23_02-03-11.jpg](///raw/e7e/f/z/11283.jpg)
To improve the game, maybe when the player is in the "3 second to recover" mode, you should boost the throw force, like x3 or x5, so we could shake all the shape at once an try to recover. For now, I never managed to recover in the 3 seconds: if I lost all my power, it was because all the shapes I needed were buried at the bottom, so it could have been helpful to be able to have a couple of powerful "force throw" to solve this.
Anyw, congrats on your entry!
@SuperTibbles totally agree on the drag velocity. i originally made it to be a more thoughtful game, but after watching my wife fling things around with abandon i get it.
I think it might be interesting to make it a little less "heavy" feeling, even if that may or may not make it too easy.