Math Blast! by Joe Zabriskie
Math Blast is a fusion of a bullet-hell style action game and a basic maths educational game.
Move with Arrow Keys, Fire with 'F', start game by shooting the Start button.
Progress through 8 levels by solving each given equation. Your reward for finishing is a secret sound byte.
First LD, looking for any and all feedback! Thanks for playing!
Tools: Unity Engine, Pyxel Edit, Audacity.
-J


Ratings
| Overall | 576th | 2.976⭐ | 23🧑⚖️ |
| Fun | 477th | 3.048⭐ | 23🧑⚖️ |
| Innovation | 452th | 3.143⭐ | 23🧑⚖️ |
| Theme | 290th | 3.714⭐ | 23🧑⚖️ |
| Graphics | 467th | 2.952⭐ | 23🧑⚖️ |
| Audio | 245th | 3.132⭐ | 21🧑⚖️ |
| Humor | 204th | 3.105⭐ | 21🧑⚖️ |
| Mood | 535th | 2.625⭐ | 22🧑⚖️ |
| Given | 11🗳️ | 13🗨️ |
And I like this sounds bullet hell.
But the idea works fine. The game lacks a bit of music though, but overall, a nice and solid effort. Congrats!
The bullets coming from the enemies were a little hard to see for me. Maybe darken the stars a bit and brighten up the bullets? I also kept on running into the issue where the next level would spawn while I still had my own bullet in the level and I would inadvertently hit a number right as it spawned. Maybe block shooting for a moment while the level fully resets and spawns.
I love the concept and found it very challenging and fun. Nice work!
Thanks for the play and feedback!
Bullets sticking around is a known issue... shoulda made them children of the level. As is they're just as important as the gamemanager itelf
Thanks for the play and involved feedback!
I generally like the genre combination due to the fact that it really doesn't work but it's still a fun game to play. The sound effects though made me want to destroy my headset..
Thanks for the feedback!
Also very much enjoyed the sounds and graphics, though not sure that the green of the bullet was the easiest colour to see.
Great game. Good job!
* The sounds, funny at first, got annoying after a bit. I guess I'm annoyed by too obvious human noise sounds.
* Getting to aim the right ship is a bit of a pain sometimes. Especially since your bullets aren't so fast.
* It seems like you don't have much invicibility frames, it can be easy to be dealt with in an instant. Considering it's a bullet hell, getting hit is very easy so I don't think it should be the case. Invincibility frames are important here.
* A bit too difficult. Or the the difficulty increases pretty quickly.
* The bullets aren't the easiest to see. They don't contrast much with the background (green isn't the color we see with the most ease, unlike red) and seem a bit too small. Or it might be that the background has a bit too much contrast (black with white dots!)
The invincibility frames are something that I haven't considered. Do you mean invincibility on being hit?