Prom GOblin by Cameron Taylor

[raw]
made by Cameron Taylor for LD 41 (JAM)

A romance/top down shooter where you try to become prom queen!

CONTROLS:

WASD to move

Left Click to blow kiss

Right Click to check who the bystander is voting for

E to open phone

Credits

Made by FuShark and ninjamuffin99 with additional art and animation by BrandyBuizel and Digimin

Made using HaxeFlixel

Art made in Adobe Animate

Ratings

Overall 598th 3.438⭐ 26🧑‍⚖️
Fun 843th 3⭐ 26🧑‍⚖️
Innovation 638th 3.292⭐ 26🧑‍⚖️
Theme 503th 3.708⭐ 26🧑‍⚖️
Graphics 54th 4.479⭐ 26🧑‍⚖️
Humor 177th 3.696⭐ 25🧑‍⚖️
Mood 331th 3.583⭐ 26🧑‍⚖️
Given 19🗳️ 1🗨️

Feedback

bombjack
24. Apr 2018 · 10:41 UTC
I really enjoyed it. The art is terrific :)
Deprecat
24. Apr 2018 · 23:26 UTC
I love, love, love the art (And trying to seduce Jeff, It's like you read my diary or something) and the music is very fitting.

Despite the controls being very clear, the lack of feedback from characters felt a bit confusing. For something that's taking the elements of a shooter, I was hoping for a little more kick when I shoot cute kisses. I think a small animation recoiling or responding to the kiss attack would feel better than right clicking to see how they feel. That being said, the amount of work your team was able to do in the time limit is amazing, and I'd love to see this fleshed out more!
Lost Dutchman Software
25. Apr 2018 · 00:12 UTC
The art is so cute, the visuals look really polished.
piscythe
25. Apr 2018 · 00:16 UTC
@Deprecat is exactly on the mark here. The art style of this game is very strong, but the feedback given to the player isn't as strong as it could. The game feels more tense than satisfying, though the music is certainly an appropriate choice for a highschool dance. It's fun watching the big people freak out and chase you if you hit one of them - less so if you're trying to get away and there's just a wall of people. Good work!
ketura
25. Apr 2018 · 05:06 UTC
The "check vote" having the same sound effect as the "blow kiss" was a bit confusing. The lack of on-screen updates was a bit annoying, but I guess having it on the phone was a subjective design decision. The chaperones chasing you was a good bit of design, but other than that it's a bit of a chore.
Axixx
25. Apr 2018 · 05:08 UTC
I like the theme of the game. But it took around 10 minutes to guess whats the game play about. Might be you can improve the way the player is suppose to understand your game. Also, I love the art work and the music. Really gives the feel of being in a prom night. I believe improving the first time user experience will make it better. Thank you. Also please play our game and give your feedback too.

https://ldjam.com/events/ludum-dare/41/round-n-round.
minibobbo
25. Apr 2018 · 21:41 UTC
Great art and sound. I agree with the other comments that the lack of feedback makes it difficult to tell what is going on. I wasn't sure if the my hits were doing anything.
maximebugman
25. Apr 2018 · 21:54 UTC
So cool ! I liked the concept and who you fitted the theme :) I had a bug when I did a right click my charcacter was unabled to move. Don't know if that's a malus or a bug ? Great game anyway :)
Alex13
26. Apr 2018 · 06:24 UTC
Cool idea with "over kiss" and "kiss radar" :) As for me, it will be better to show total score on the screen. Using E is not convenient, and add nothing for gameplay
Ayushman
28. Apr 2018 · 16:48 UTC
Nice game with cool background music and a nice art style.... Overall I loved to 'kiss' this game...
Corbak
29. Apr 2018 · 20:36 UTC
Your graphic style is cool, loved it. The ambiance and modd was well set up.
The gameplay looks simple but nice. But sometimes couldn't move at all while kissing or using the radar. It kind of felt frustrated to get stuck while being able to kiss.
Anyway it is a nice idea, the modd is cool and the visual style is pretty nice. Well done.
Houruck
04. May 2018 · 22:28 UTC
The graphics drew me in. I imagine that the phone was deliberate choice instead of putting the score on a HUD and it makes perefect sense. But some "juice" would make it more exciting and easier to follow.
sebastianscaini
07. May 2018 · 12:32 UTC
https://ldjam.com/events/ludum-dare/41/super-slime-slasher-ultra/ambysts-daily-recommendation-12-late
Dovakla
07. May 2018 · 18:57 UTC
Like what everyone else said, the graphics look great but the gameplay is a little confusing. I don't get why kissing toggles people's votes back and forth, since that makes it so that you have to be really cautious and careful with your aim, which isn't really what top-down shooters tend to be about.
Guilb
07. May 2018 · 19:35 UTC
Nice game, love the art style! Good job!
Mau
07. May 2018 · 20:41 UTC
Good job completing a game. A little confusing with the voting thing but good.
PeachTreeOath
08. May 2018 · 03:20 UTC
Ah ha, I wasn't sure if the kisses were a toggle or not but now I know...I think I lost by 1 or 2 kisses. I really liked the idea at first but it did drag longer than I had hoped. Maybe a few different obstacles instead of just the chaperones could've spiced it up, or maybe an AOE ability. I still love the theming you applied to the game though. That's what caught my eye in the first place and drew me in to play.