SmlWhrld - A Puzzle by OldeTobeh

SmlWhrld is a scale-based puzzle game.
Category Opt-Outs
- Graphics - I added Retrio2054's "Win Cube" to the final build.
Links
- DOWNLOAD: itch.io Download/Play Link
- SOURCE CODE: Source Code
Instructions/Controls
- Mouse Click/Right Click to scale player
- Pickup Items with E
- Scale Picked Up Items with Mouse Scroll
- Fit the Cube into the Win Box :robot:



| Original URL | https://ldjam.com/events/ludum-dare/38/smlwhrld |
Ratings
| Overall | 503th | 2.652⭐ | 25🧑⚖️ |
| Fun | 471th | 2.545⭐ | 24🧑⚖️ |
| Innovation | 216th | 3.273⭐ | 24🧑⚖️ |
| Theme | 480th | 2.591⭐ | 24🧑⚖️ |
| Graphics | 505th | 2.333⭐ | 23🧑⚖️ |
| Audio | 212th | 3.1⭐ | 22🧑⚖️ |
| Humor | 452th | 1.667⭐ | 17🧑⚖️ |
| Mood | 475th | 2.421⭐ | 21🧑⚖️ |
| Given | 13🗳️ | 8🗨️ |
I'd like to see the puzzles from this expanded on.
The music is really neat and keeps the atmosphere up, the sound effects underline the growing and shrinking of the box nicely.
Some comments:
- The controls are a bit wonky. You get slower the closer you are to the ground which feels a bit inconsistent. Also you can look through walls.
- The choice of controls could be improved for my taste. Picking up the box with left click and moving up and down by keyboard keys would have been much more intuitive, I think.
- I was able to finish the last level by pushing the box through the wall as I didn't realize there is a tunnel.
Thank you for the feedback, though! I am going to expand on the game and make some improvements, so I appreciate the constructive criticism. :smile:
Some of the rules are quite lenient, others are pretty strict, including the no collaboration one. But don't worry too much about it. It's not like the LD police will shut your game down or anything. Worst that can happen in your position is that you get a lower score.
It would probably bite you if you reached one of the top 100 places, but that's incredibly hard to accomplish, so no worries. Just make sure you work alone next time or join the Jam.
I don't know what happened, but on the last level I couldn't pick up the cube at first on the WebGL version. I walked a bit and then it worked, but I don't know how or why. Apart from that, I had no problems.
You said you would opt out of Graphics, but it is still there for us to vote on.
Anyway, good work, and welcome to LD! :)