Cooking Mamba by Whirlwind

A cooking rhythm game for ludum dare 41. Press 'up' to cook!
Press up in time when the bar passes over the black lines.
My first game! Only had time for the absolute basics, but I think it has potential. Feedback / Ideas appreciated.
| HTML5 (web) | https://tredden.itch.io/cookingmamba |
| Original URL | https://ldjam.com/events/ludum-dare/41/cooking-mamba |
Ratings
| Overall | 687th | 2.425⭐ | 22🧑⚖️ |
| Fun | 677th | 2.275⭐ | 22🧑⚖️ |
| Innovation | 689th | 2.25⭐ | 22🧑⚖️ |
| Theme | 645th | 2.725⭐ | 22🧑⚖️ |
| Graphics | 536th | 2.75⭐ | 22🧑⚖️ |
| Audio | 308th | 2.95⭐ | 22🧑⚖️ |
| Humor | 370th | 2.553⭐ | 21🧑⚖️ |
| Mood | 602th | 2.4⭐ | 22🧑⚖️ |
| Given | 11🗳️ | 9🗨️ |
Without an actual song to go along with, and spectacularly zany graphics, I found it hard to be interested after a minute of playing. Also it seems like there's no "death" scenario so the challenge is missing a bit.
With some work this could be a cool idea!
There's not much in the way of "game" mechanics, but despite that I still had fun just playing around with it. The audio was especially good, and really made it fun to mess around with. After I got the rhythm down, I just started playing around and improvising. I liked that there wasn't any penalty for failure, so I was free to just come up with my own random syncopated beats and stuff.
Second, I think you did a really great job with the basics. The game was really easy to pick up and it was immediately clear what you had to do. I agree with @Jimbly that more feedback on note correctness would help -- you do get the overall score that behaves in the expected way, but the 'tomato' icon perhaps is not precise enough to get full feedback on how close you were to the note.