Gravity Wars by highlyinteractive

GRAVITY WARS: A 3rd person bullet-hell shoot-em-up with gravity warp mechanics.
OBJECTIVE: Kill the green-blue tesseracticles!
...either by shooting them, or by using your gravity to steer them into planets.
Bullets, planets and enemies give you damage. Satellites don't, but will take out enemies. There isn't really an ending - you just have to see how many aliens you can kill before you're blown up!
Controls: Game controller recommended - or - arrow keys to move, spacebar or mouse to fire.
Play it online, or download it here ---> http://gamejolt.com/games/gravitywars/251809
:grin:
https://www.youtube.com/watch?v=08xvQPzqObg
Episode XXXVIII: A SMALL WORLD
The StarKiller Base was built to destroy planets and one-up the Death Star. Now it will be put to its ultimate test: Low-poly sci-fi enemies!
Interstellar wormhole aliens have created a spatial anomaly to launch 'tesseract bombs' into the solar system. The immense gravitational forces are also preventing our escape!
But the StarKiller Base is big enough to generate its own gravity, which you can use to steer the alien bombs into nearby planets.
It's also a giant gun, so you can also shoot them!
Just be careful - your energy blasts might come back to hurt you. Too many hits from bullets, planets or enemies, and it's Game Over man.


| Original URL | https://ldjam.com/events/ludum-dare/38/gravity-wars |
Ratings
| Overall | 196th | 3.483⭐ | 31🧑⚖️ |
| Fun | 328th | 3.036⭐ | 30🧑⚖️ |
| Innovation | 199th | 3.333⭐ | 29🧑⚖️ |
| Theme | 220th | 3.536⭐ | 30🧑⚖️ |
| Graphics | 63th | 4.138⭐ | 31🧑⚖️ |
| Audio | 20th | 4.074⭐ | 29🧑⚖️ |
| Humor | 37th | 3.792⭐ | 26🧑⚖️ |
| Mood | 121th | 3.56⭐ | 27🧑⚖️ |
| Given | 17🗳️ | 9🗨️ |
Its very well made and I love how the ground ripples and bends around you.
The game is very pretty.
Great entry and well rated by me.
https://www.youtube.com/watch?v=VA-2r5Ryiv8
I did a little video with my thoughts.
https://youtu.be/2E_VB598v2c
Though I found the gameplay a bit buggy - or I didn't understand some mechanic behind it, at some point I always got glued to the plane border :/ Nevertheless it's a really fun experience with really pretty graphics to match.
Did I mention the sounds? :D
It's a project with loads of potential. I'd love to see it developed more - If I may suggest something, allow player to aim with mouse instead of just by positioning the sphere, it would make the gameplay much more fluent. You've got a great game on your hands, push it further!
BTW, we both made a similar crawl as an intro, though yours is of course much more Star Wars'y ;)
Cheers!
As for gameplay, I started playing expecting a shooter similar to Geometry Wars or Waves, both of which I love, and had some problems figuring out what to do. Eventually I managed to get it right, but I still felt that there wasn't a real challenge. However, like @takusan I also agree that there's a great foundation here for a solid game. For example, I like the fact that you need to take care of dodging your own projectiles, that idea can probably be developed further.
Good job!
Great job and keep making crazy games!
Was a bit confused about the objective and what I was supposed to be shooting at. I also seemed to just get stuck when I blew up and couldn't restart?
I'd prefer to use the gravity well to fling the bombs around as physics based shenanigans are more interesting than the usual *pew pew* nonsense, but the area is too small rendering it finicky to use at the moment. Lasers are a much safer bet, except when they wrap around the world and hit you in the back side. I do like that idea!
Overall an ok entry. The interactivity in this *highlyinteractive* production is lacking unfortunately and I find that disturbing.
The graphics and sound was awesome. I think the 'gravity' could be used more interestingly other than just visually. Maybe get sucked into orbits and stuff. Also the combat mechanics were a bit awkward.