Corridor by aa4z

[raw]
made by aa4z for LD 40 (JAM)

screenshot.png Your'e in a corridor full of monsters, get as far as you can! Killing gives you coins to upgrade your gun in the shop. Being too rich, however, has its own problems...

WASD to move, click to shoot.

Ratings

Overall 622th 3.405⭐ 39🧑‍⚖️
Fun 385th 3.5⭐ 39🧑‍⚖️
Innovation 412th 3.347⭐ 38🧑‍⚖️
Theme 224th 3.892⭐ 39🧑‍⚖️
Graphics 1007th 2.486⭐ 38🧑‍⚖️
Audio 714th 1.38⭐ 27🧑‍⚖️
Humor 814th 2.4⭐ 32🧑‍⚖️
Mood 976th 2.656⭐ 34🧑‍⚖️
Given 22🗳️ 6🗨️

Feedback

Rob White
05. Dec 2017 · 20:20 UTC
A unique theme link that I haven't seen before, the more money you have the harder it is to see the screen. A fun little game with a bunch of upgrades to unlock. A good number of different enemies. The game could do with some game feel aspects (a bit of knockback on the projectiles gives it a feeling of force, blink the enemy sprite slightly when hit, have UI elements pop in instead of just appear). It would also be more fun with sound effects and some background music which would complement the gameplay and help the combat feel a but more impactful.
Chocoderme
05. Dec 2017 · 20:49 UTC
The game was fun to play. I like the idea of money blocking your vision. Upgrades made it super fun!
No music made me less into it but it was still fun.
Good job !
Kutase
07. Dec 2017 · 19:41 UTC
Good job! I like diffenrent types of weapon and minimalistic graphics.
BlakeMcDeezy
07. Dec 2017 · 20:31 UTC
That was a really cool take on the theme! That was a really fun and creative approach. I enjoyed playing the game! I think sound effects/music would have really added a lot to the project
MiggyG
14. Dec 2017 · 23:27 UTC
This was a very enjoyable game! I loved all the various different weapons and enemies. The coins covering the screen was an interesting concept that worked well. There was no music, so I decided to play some Megadeth and it fit excellently, gave the whole experience a more intense fast paced vibe. Great job!
cosarara
14. Dec 2017 · 23:32 UTC
Really fun! I started laughing when the coins went out of the bar and started covering my screen. It lags a bit when there are many entities alive.
Baby Dino Herd
18. Dec 2017 · 00:07 UTC
What an excellent twist on the theme. Took me about a second to go from being annoyed at the UI to realizing what was going on. Great job surprising me!
Knowledge
22. Dec 2017 · 00:03 UTC
Nice idea.

Game is very annoying though because of one bug: my movements randomly stuck (player was constantly going left/up).
yokcos700
22. Dec 2017 · 07:37 UTC
wahahaha, money coming round and covering up the screen it's such a cool idea
wwwhizz
22. Dec 2017 · 09:02 UTC
MONEY! MONEY EVERYWHERE! Haha, cool take on the theme. I did have some issues with shooting, clicking did not always work. Also there was some lag with too many sprites on the screen.
Dining Philosopher
22. Dec 2017 · 15:04 UTC
Awesome idea with the money, I did have an issue with closing the shop window - accidentally made me buy health (even though I didn't need it), which was quite frustrating.
FrozenFractal
22. Dec 2017 · 15:42 UTC
This is a great take on the theme! It does get harder pretty quickly, and the health/armour bar should perhaps not be covered up _this_ early in the game. There's a good variety of enemies, and presumably of weapons although I didn't get far enough to try them all. Pity it lacks artwork and sound effects, but otherwise, great job!
lilkrit
22. Dec 2017 · 15:43 UTC
I love the idea with money covering the screen. I was just going to complain that the weapon is too slow and weak and then I noticed I can buy a new one, which made the game much more fun:)
But there's one fatal flaw, I don't know if it's the game's or my browser's fault - but quite often the controls would lock - I'm stuck going one direction or shooting where I don't want to. Very frustrating, it made me lose :/
Peredom
22. Dec 2017 · 17:21 UTC
Great idea, great game. It is very fun, but the page blocks my controls sometimes. SOmetimes my left or right arrow gets stuck and I lose control till I press that button again. And mouse keeps selecting the text in the page. I dont know how that could be programmed, but in pages like Newgrounds that doesn't happen. Still, great game!
Peredom
22. Dec 2017 · 17:21 UTC
Great idea, great game. It is very fun, but the page blocks my controls sometimes. SOmetimes my left or right arrow gets stuck and I lose control till I press that button again. And mouse keeps selecting the text in the page. I dont know how that could be programmed, but in pages like Newgrounds that doesn't happen. Still, great game!
UnidayStudio
22. Dec 2017 · 19:58 UTC
Interesting idea. A little bit hard to get the controls, IMHO, BUT you've made a good progression system, giving time to practice. So: Good game! :D
Dogezito
22. Dec 2017 · 20:10 UTC
top
fusionnist
22. Dec 2017 · 20:50 UTC
I'm blown away! Well done finding that idea man! Your game is pretty fun, and I could only really nitpick about graphics, the lack of sound or nicer movement. But since you've come up with this, you mostly have my respect ^^
Toccs
23. Dec 2017 · 00:01 UTC
Very addictive, i kept getting overwhelmed by enemies but it was definitely fun!
Logicon211
23. Dec 2017 · 00:19 UTC
Game was pretty neat. Was really surprised once the coins started to cover my screen, which was a pretty neat concept. Well done.
AffinityChris
23. Dec 2017 · 02:17 UTC
This was fun! I like the use of the theming in parallel with systems that are necessary for advancement.
dcolgan
23. Dec 2017 · 02:19 UTC
I had a good time. It kept me playing to see how good of a gun I could get and it was really impressive all the enemies you managed to come up with. I like the ones that turn into bombs. It's probably too easy to get held up in one spot when they all gang up on you farther down the line, but maybe you could work that into being part of the game too where there are more techniques to escape.
hunttis
23. Dec 2017 · 05:56 UTC
Super smooth gameplay :)

Got a hang of the (tank) controls quite fast and aiming was a breeze. I did wish there was some sounds and/or some feedback for the hits I'm making to the enemies. The enemies hitting me was really subtle too sometimes almost unnoticable.
Nekomews
23. Dec 2017 · 06:18 UTC
Really fun and really good use of the theme! :D