Corridor by aa4z
Your'e in a corridor full of monsters, get as far as you can!
Killing gives you coins to upgrade your gun in the shop.
Being too rich, however, has its own problems...
WASD to move, click to shoot.
| Source code | |
| HTML5 (web) | https://arealuser.github.io/LD40/ |
| Original URL | https://ldjam.com/events/ludum-dare/40/corridor |
Ratings
| Overall | 622th | 3.405⭐ | 39🧑⚖️ |
| Fun | 385th | 3.5⭐ | 39🧑⚖️ |
| Innovation | 412th | 3.347⭐ | 38🧑⚖️ |
| Theme | 224th | 3.892⭐ | 39🧑⚖️ |
| Graphics | 1007th | 2.486⭐ | 38🧑⚖️ |
| Audio | 714th | 1.38⭐ | 27🧑⚖️ |
| Humor | 814th | 2.4⭐ | 32🧑⚖️ |
| Mood | 976th | 2.656⭐ | 34🧑⚖️ |
| Given | 22🗳️ | 6🗨️ |
No music made me less into it but it was still fun.
Good job !
Game is very annoying though because of one bug: my movements randomly stuck (player was constantly going left/up).
But there's one fatal flaw, I don't know if it's the game's or my browser's fault - but quite often the controls would lock - I'm stuck going one direction or shooting where I don't want to. Very frustrating, it made me lose :/
Got a hang of the (tank) controls quite fast and aiming was a breeze. I did wish there was some sounds and/or some feedback for the hits I'm making to the enemies. The enemies hitting me was really subtle too sometimes almost unnoticable.