Slime Running. by SadDayStudio

[raw]
made by SadDayStudio for LD 42 (JAM)

Hello everyone!!!

All ready! We are delighted with the game, we are also very excited. Our first LDJAM !!!

It is incredible all the experiences that we lived in these short days, we really loved it.

But hey, no longer, for the game:

SLIME RUNNING

Can you leave the mine?

Help our friend get out of the mine, which is being invaded by SLIMES! Use your mental agility to escape from these strange creatures and thus overcome each level.

And you, at what level can you reach?


The video game focuses on being able to escape from each room, which will be constantly filled with slimes that will overwhelm you. For that you must escape.

Live a unique adventure: Each level is random and your difficulty will increase.

To play use: WASD


Update 1:

  • [x] Fixed a positioning bug in the credits.

  • [x] Fixed a sound bug.

  • [x] Modified difficulty: Now go up slower


Update 2:

  • [x] Performance improvement

  • [x] Temporary placement of the Unity menu for graphics (While performing a decent options menu)

  • [x] Added close button.


Next news:

  • [ ] Support for Android.

  • [ ] Gamepad support in the PC version.

  • [ ] Improvement upon death

  • [ ] New mechanics: Sprint button

  • [ ] Option menu

  • [ ] Player customization

  • [ ] Clothes and accessories

  • [ ] Maps

  • [ ] Different Game modes


One member of our team have the big and great ammount of 15 rooms!!!! Can you pass more of this?

- High Scores - (updated 30/08/2018)

  1. :first_place: Edu: 15 rooms
  2. :second_place: Napbak: 14 rooms
  3. :third_place: @tigerj: 13 rooms
  4. :medal: HonestDanGames: 10 rooms
  5. :medal: @hugo-kieffer: 9 rooms

Anyone else wants to be in this table of fame? Just send us a photo of your biggest record and if you beat someone from here, we'll place you! What are you waiting for? Show us your skill


Members:

@udearaj , Sproilex , @Phantom3D , Chuy , Napo


Do you have any idea?

Tell us everything you want, we will be happy to hear and place great ideas and / or constructive criticism!

Among all, Slime Running will grow!

Ratings

Overall 253th 3.717⭐ 25🧑‍⚖️
Fun 203th 3.674⭐ 25🧑‍⚖️
Innovation 591th 3.174⭐ 25🧑‍⚖️
Theme 61th 4.196⭐ 25🧑‍⚖️
Graphics 457th 3.63⭐ 25🧑‍⚖️
Audio 153th 3.714⭐ 23🧑‍⚖️
Humor 550th 2.667⭐ 20🧑‍⚖️
Mood 570th 3.158⭐ 21🧑‍⚖️
Given 9🗳️ 12🗨️

Feedback

Rusty Bailey
14. Aug 2018 · 02:31 UTC
Neat concept. Gamepad support would have been nice, but otherwise cool idea. Fit the theme perfectly.
🎤 SadDayStudio
14. Aug 2018 · 02:37 UTC
@rusty-bailey

Thank you very much!

We appreciate your opinion.
Yes, in principle the game is designed for mobile. However, if a PC version is maintained, a command support is an excellent idea.

In addition it is planned to add many more things to the game. Powers, skins, and well, much more, we will not ruin you surprise them!

We will keep updates, thanks for trying, good evening!
KostblLb
14. Aug 2018 · 15:40 UTC
10 is my limit, kept playing for about 10 minutes! nice!
baconsenpaii
14. Aug 2018 · 16:09 UTC
It's a fun game, but my main issue with it is that you shouldn't have removed the Unity launch options, since the laptop I've been using during this Ludum Dare lagged really badly while playing. It would be fine if you had some settings in game, but there are no graphics settings. Even so, it was still really fun, and if you could add the launch options I would gladly play it again.
🎤 SadDayStudio
14. Aug 2018 · 18:04 UTC
@kostbllb
Hello!

Oh God!!!

You almost arrived, my friend, but you only need one room !!!!!

Thank you very much for playing!
🎤 SadDayStudio
14. Aug 2018 · 18:06 UTC
@baconsenpaii

Hello!

Thanks for your opinion. You're right, we missed a menu of configurations.

In a few hours we will publish a new version with improvements in performance, sound, graphics, including the menu.

Thanks for playing, we appreciate the opinions!
baconsenpaii
14. Aug 2018 · 19:40 UTC
@saddaystudio when it's done be sure to @ me so I can check it out
🎤 SadDayStudio
14. Aug 2018 · 21:53 UTC
@baconsenpaii
Hi, my good friend!

The update is uploaded with several optimization implementations and the default graphics menu in Unity.

We invite you to read future updates.

Tell us how you are doing now please.

We wish you a good game session!
matzetoni
15. Aug 2018 · 13:37 UTC
my top score: 10 rooms :thumbsup: maybe add something like a sprint button, with limited time one can push that button? would make the game more tactical.
Hugo kieffer
15. Aug 2018 · 13:52 UTC
I really like the idea, the music and the jelly block, I was hoping to do better than 9 but 9 is cool I suppose, maybe the only thing I think the game needs is a reboot button, because going through the menu every time you fail, breaks the die and retry side of the game, but apart from that its great, good job!
![Capture.PNG](///raw/630/21/z/19c18.png)
🎤 SadDayStudio
15. Aug 2018 · 14:29 UTC
@matzetoni

Hello Friend!

Very good score! Send us a photo of the menu with your achievements, and we will place it on the scoreboard in third place!

Excellent work!

And a very good idea, we will place it in the next update along with the gamepad support, thank you very much for everything!

Thank you very much for playing!
🎤 SadDayStudio
15. Aug 2018 · 14:31 UTC
@hugo-kieffer

Hello Friend!

Very good score, you have surpassed one of our members, you will be positioned in the third position of the list! Great, we will rub it in the face of Edu !!!!

And if, while testing, we think the same, in the next update it will be placed as a restart, without having to go through the menu.

Thank you very much for trying and for your opinion!
RAFFE
15. Aug 2018 · 14:45 UTC
Really cool! I only managed to get 5 rooms done. Graphics were good, controls were good, and audio was amaaazing!

It was a very good entry! Good job!
🎤 SadDayStudio
15. Aug 2018 · 15:01 UTC
@raffe Hello Friend!

That score is not bad, but come on, we know you can get more!

Thank you very much for playing it, and for your comment !!
Alisiena
15. Aug 2018 · 17:53 UTC
Very nice game! Loved it.
chrissx2
15. Aug 2018 · 17:57 UTC
Really nice game with a great idea! Everything feels solid and I enjoyed playing it! :) GJ!
Flower
15. Aug 2018 · 19:50 UTC
Audio is very good!)
Nice job!)
🎤 SadDayStudio
15. Aug 2018 · 22:01 UTC
@alisiena

Hello ali!

Thank you very much for your opinion, we are very happy that you liked it!
🎤 SadDayStudio
15. Aug 2018 · 22:02 UTC
@chrissx2

Hello my friend!

Thank you very much for your opinion, we try to make it as we wanted, we are quite satisfied, but it will not be there, soon many updates will come!

Thanks for trying!
🎤 SadDayStudio
15. Aug 2018 · 22:03 UTC
@flower

Hello Friend!

Thank you very much for your comment, we love that you liked it!

Napbak sends you thanks, he did the music, he has more songs on the internet!

Thank you very much for trying Slime Running!
Nam Nguyen
16. Aug 2018 · 15:57 UTC
Can only get 6 rooms, but I think because the speed of the slime is already very fast, the progress of the game becoming more difficult is less visible. If you started out with the slime going a bit slower then faster plus more slime seeds, that would be awesome. Just my 2 cents though, I understand it would take away the fast faced element of the game so it might not be worth it. I enjoyed it a lot, great job!
🎤 SadDayStudio
16. Aug 2018 · 16:01 UTC
@nam-nguyen

Hello my friend!

Thank you very much for your comment!

You're right, in fact, we're in that right now. We are improving the transition between levels, the difficulty is different, it is true that reaching a level becomes very complicated.

As we told you, we are currently in that, today we will get an update for that.

Thank you very much for trying the game !!!
tigerj
18. Aug 2018 · 15:23 UTC
13 rooms!![2018-08-18_11-21-50.png](///raw/9ed/11/z/1a328.png)
Alex Brull
19. Aug 2018 · 10:15 UTC
Very simple idea but it's working great ! I had fun wit this game. It could be very frustrating at times 'cause of the total randomness x)

You can try our game too, if you have time ;)
Nam Nguyen
30. Aug 2018 · 13:30 UTC
Hey saw your post in LD feed and gave it another try (I think its the updated version no?), but now I can only get through 3 rooms haha. I think the game would be much more addictive if you let players suffer some amount of hit, e.g. 3 hearts or something and possibly on each map you have an item that increase one heart. That would not only make the game more forgiving to mistakes but also encourage players to be more risky. Just my 2 cents.
🎤 SadDayStudio
30. Aug 2018 · 14:58 UTC
@nam-nguyen

Hello my friend!

Yes, it is an idea that you comment is not bad at all. I think it would be good, and everything you say about the risk and that is true. We think it's a great idea, and we will surely implement it for the next version. But come on, we know that you can reach a higher room!

Thank you very much for playing!
Zicboy
31. Aug 2018 · 15:06 UTC
Awesome game! loved the energy and mood of this entry!
🎤 SadDayStudio
31. Aug 2018 · 15:54 UTC
@zicboy

I loved the mood you comment !!
Thank you for participating, and remember, in the following versions, more emotions! more of everything!
🎤 SadDayStudio
31. Aug 2018 · 15:56 UTC
@tigerj

You are already added to the ranking! Come on, beat the record! that does not decay!